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	<title>Comments on: Quid Pro Quo Comic Thoughts</title>
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	<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/</link>
	<description>Comic Book Resources Presents... Comics Should Be Good!</description>
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		<title>By: Dan Bailey</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-166229</link>
		<dc:creator>Dan Bailey</dc:creator>
		<pubDate>Wed, 22 Aug 2007 15:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-166229</guid>
		<description>If Pacman Jones can make noise about becoming a wrestler during his hiatus from the NFL, I guess Michael Vick can/will eventually do the same. Talk about the last refuge of scoundrels ... &amp;/or idiots.</description>
		<content:encoded><![CDATA[<p>If Pacman Jones can make noise about becoming a wrestler during his hiatus from the NFL, I guess Michael Vick can/will eventually do the same. Talk about the last refuge of scoundrels ... &amp;/or idiots.</p>
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		<title>By: Apodaca</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-165343</link>
		<dc:creator>Apodaca</dc:creator>
		<pubDate>Tue, 21 Aug 2007 22:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-165343</guid>
		<description>The dogs have the dignity to die after a fight.</description>
		<content:encoded><![CDATA[<p>The dogs have the dignity to die after a fight.</p>
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		<title>By: Dan Bailey</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-165084</link>
		<dc:creator>Dan Bailey</dc:creator>
		<pubDate>Tue, 21 Aug 2007 17:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-165084</guid>
		<description>Wresting blog? What next -- a dog-fighting blog?</description>
		<content:encoded><![CDATA[<p>Wresting blog? What next -- a dog-fighting blog?</p>
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		<title>By: John Seavey</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-164819</link>
		<dc:creator>John Seavey</dc:creator>
		<pubDate>Tue, 21 Aug 2007 11:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-164819</guid>
		<description>For the record, I am willing to forgive people pro wrestling, so long as they call it by the more technically accurate term, &quot;slow-moving white guys pretending to hit each other.&quot;</description>
		<content:encoded><![CDATA[<p>For the record, I am willing to forgive people pro wrestling, so long as they call it by the more technically accurate term, "slow-moving white guys pretending to hit each other."</p>
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		<title>By: Bill Reed</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-164485</link>
		<dc:creator>Bill Reed</dc:creator>
		<pubDate>Tue, 21 Aug 2007 04:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-164485</guid>
		<description>And next time, it&#039;ll be a *singing* telegram.</description>
		<content:encoded><![CDATA[<p>And next time, it'll be a *singing* telegram.</p>
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		<title>By: Bill Reed</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-164484</link>
		<dc:creator>Bill Reed</dc:creator>
		<pubDate>Tue, 21 Aug 2007 04:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-164484</guid>
		<description>You never did check yes or no. And I totally knew about Sugarshock already, so you can&#039;t blame me.

The last two issues of G-Mozz&#039;s Batman have probably been his best, from my point of view-- 666 with its appropriate and fun Satanics with Morrison&#039;s own twist on the Dark Knight Returns kinda stuff, as well as furthering of the &quot;Three Ghosts of Batmen&quot; plot. I bet there&#039;s a mystery hidden in there that will be solved in a throwaway line of dialogue in Morrison&#039;s final issue, and I can&#039;t wait.

Also, 667 was just damn pretty. Williams&#039; art elevates any script it touches, and it helps that it was Morrison&#039;s best script yet for the book. I can&#039;t wait for part two.

If you forgive me Dilbert, I&#039;ll forgive you pro wrestling.</description>
		<content:encoded><![CDATA[<p>You never did check yes or no. And I totally knew about Sugarshock already, so you can't blame me.</p>
<p>The last two issues of G-Mozz's Batman have probably been his best, from my point of view-- 666 with its appropriate and fun Satanics with Morrison's own twist on the Dark Knight Returns kinda stuff, as well as furthering of the "Three Ghosts of Batmen" plot. I bet there's a mystery hidden in there that will be solved in a throwaway line of dialogue in Morrison's final issue, and I can't wait.</p>
<p>Also, 667 was just damn pretty. Williams' art elevates any script it touches, and it helps that it was Morrison's best script yet for the book. I can't wait for part two.</p>
<p>If you forgive me Dilbert, I'll forgive you pro wrestling.</p>
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		<title>By: Tom Fitzpatrick</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-164455</link>
		<dc:creator>Tom Fitzpatrick</dc:creator>
		<pubDate>Tue, 21 Aug 2007 03:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-164455</guid>
		<description>Not exactly, it&#039;s a self-contained story, but a familiar character and a certain bar setting from the first story arc shows up in the second story arc.

Think Frank Miller&#039;s Sin City where Josie&#039;s bar is the nexus of most of the graphic novels and you see same characters (both dead and alive) in each of the g.n.

Each story arc in Criminal may or may not be linear like Sin City.</description>
		<content:encoded><![CDATA[<p>Not exactly, it's a self-contained story, but a familiar character and a certain bar setting from the first story arc shows up in the second story arc.</p>
<p>Think Frank Miller's Sin City where Josie's bar is the nexus of most of the graphic novels and you see same characters (both dead and alive) in each of the g.n.</p>
<p>Each story arc in Criminal may or may not be linear like Sin City.</p>
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		<title>By: Michael</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/comment-page-1/#comment-164446</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Tue, 21 Aug 2007 03:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/20/quid-pro-quo-comic-thoughts-2/#comment-164446</guid>
		<description>I read the Criminal trade over the weekend. Pretty good. I assume the next story is not a continuation of the first?</description>
		<content:encoded><![CDATA[<p>I read the Criminal trade over the weekend. Pretty good. I assume the next story is not a continuation of the first?</p>
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