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	<title>Comments on: John Seavey&#8217;s Storytelling Engines:  Marvel Two-In-One</title>
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	<description>Comic Book Resources Presents... Comics Should Be Good!</description>
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		<title>By: John Seavey</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-175862</link>
		<dc:creator>John Seavey</dc:creator>
		<pubDate>Thu, 30 Aug 2007 12:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-175862</guid>
		<description>He&#039;s head coach of the San Jose Sharks, now, and...

...oh, wait. Wrong Ron Wilson. Apparently he&#039;ll be at New York Comic Con in 2008, so you can go there and ask him yourself. It looks like he&#039;s been doing work here and there, but has been kind of quiet lately.</description>
		<content:encoded><![CDATA[<p>He&#8217;s head coach of the San Jose Sharks, now, and&#8230;</p>
<p>&#8230;oh, wait. Wrong Ron Wilson. Apparently he&#8217;ll be at New York Comic Con in 2008, so you can go there and ask him yourself. It looks like he&#8217;s been doing work here and there, but has been kind of quiet lately.</p>
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		<title>By: The Mutt</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-175166</link>
		<dc:creator>The Mutt</dc:creator>
		<pubDate>Wed, 29 Aug 2007 20:47:23 +0000</pubDate>
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		<description>What ever happened to Ron Wilson?</description>
		<content:encoded><![CDATA[<p>What ever happened to Ron Wilson?</p>
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		<title>By: John Seavey</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-174712</link>
		<dc:creator>John Seavey</dc:creator>
		<pubDate>Wed, 29 Aug 2007 12:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-174712</guid>
		<description>Well, I&#039;m definitely not doing any more team-up books; there aren&#039;t any more. :) I tried to focus on the nuances of each team-up book, since they share an essentially identical basic premise; if I failed, then I&#039;m sorry. Hopefully you&#039;ll stick around now that I&#039;ve gotten it out of my system.

And I know why Ben left the FF within the fictional Marvel universe, but my point is that from a storytelling perspective, he left the FF because there&#039;s a limited amount you can do with him in a solo series while still keeping him tied into the Fantastic Four&#039;s series. That&#039;s why pretty much every character who has their own series takes extended leaves of absence from whatever team they&#039;re a member of (Captain America, Thor, Iron Man, et cetera, in the Avengers)...it&#039;s because when they&#039;re running a major storyline, it gets hard to co-ordinate. So he left for Battleworld both because he had a good &quot;in-character&quot; reason to stay there, and because John Byrne didn&#039;t want to make the Thing&#039;s own series into &quot;Fantastic Four-A&quot;.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m definitely not doing any more team-up books; there aren&#8217;t any more. <img src='http://goodcomics.comicbookresources.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I tried to focus on the nuances of each team-up book, since they share an essentially identical basic premise; if I failed, then I&#8217;m sorry. Hopefully you&#8217;ll stick around now that I&#8217;ve gotten it out of my system.</p>
<p>And I know why Ben left the FF within the fictional Marvel universe, but my point is that from a storytelling perspective, he left the FF because there&#8217;s a limited amount you can do with him in a solo series while still keeping him tied into the Fantastic Four&#8217;s series. That&#8217;s why pretty much every character who has their own series takes extended leaves of absence from whatever team they&#8217;re a member of (Captain America, Thor, Iron Man, et cetera, in the Avengers)&#8230;it&#8217;s because when they&#8217;re running a major storyline, it gets hard to co-ordinate. So he left for Battleworld both because he had a good &#8220;in-character&#8221; reason to stay there, and because John Byrne didn&#8217;t want to make the Thing&#8217;s own series into &#8220;Fantastic Four-A&#8221;.</p>
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		<title>By: FunkyGreenJerusalem</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-173247</link>
		<dc:creator>FunkyGreenJerusalem</dc:creator>
		<pubDate>Tue, 28 Aug 2007 08:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-173247</guid>
		<description>I don&#039;t know if you should keep doing team-up books - they aren&#039;t built with proper engines.
On Brave &amp; The Bold there wasn&#039;t one (neither in the book or in your post), and in this one the storytelling engine got squashed into a throw away sentence.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if you should keep doing team-up books &#8211; they aren&#8217;t built with proper engines.<br />
On Brave &amp; The Bold there wasn&#8217;t one (neither in the book or in your post), and in this one the storytelling engine got squashed into a throw away sentence.</p>
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		<title>By: suedenim</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-172416</link>
		<dc:creator>suedenim</dc:creator>
		<pubDate>Mon, 27 Aug 2007 19:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-172416</guid>
		<description>Actually, it&#039;s surprising how many story arcs there actually *are* in MTIO.  There&#039;s quite a lot of that going on in the 2nd Essentials book.  For instance, there&#039;s a story with Nick Fury where the bad guys end up using Deathlok, who&#039;s the cover guest in the next issue.  The good guys win, but Deathlok needs treatment from a scientist in London who&#039;s The Only One Who Can Save Him.  Ben travels to London (with Alicia, to make it a sort of vacation too), and there&#039;s a Hydra plot against the scientist, which brings in the then-new Spider-Woman as guest star, and that story leads into the next with a &quot;???&quot; mystery villain, and so on....

It actually takes a half-dozen issues or so before Ben&#039;s back in America and Deathlok&#039;s no longer at death&#039;s door.  OTOH, unlike many of today&#039;s comics, you could pick up any one of those issues and still get a non-confusing &quot;done-in-one&quot; experience - it&#039;s just there&#039;s linkage between them and a broader story if you read them all.</description>
		<content:encoded><![CDATA[<p>Actually, it&#8217;s surprising how many story arcs there actually *are* in MTIO.  There&#8217;s quite a lot of that going on in the 2nd Essentials book.  For instance, there&#8217;s a story with Nick Fury where the bad guys end up using Deathlok, who&#8217;s the cover guest in the next issue.  The good guys win, but Deathlok needs treatment from a scientist in London who&#8217;s The Only One Who Can Save Him.  Ben travels to London (with Alicia, to make it a sort of vacation too), and there&#8217;s a Hydra plot against the scientist, which brings in the then-new Spider-Woman as guest star, and that story leads into the next with a &#8220;???&#8221; mystery villain, and so on&#8230;.</p>
<p>It actually takes a half-dozen issues or so before Ben&#8217;s back in America and Deathlok&#8217;s no longer at death&#8217;s door.  OTOH, unlike many of today&#8217;s comics, you could pick up any one of those issues and still get a non-confusing &#8220;done-in-one&#8221; experience &#8211; it&#8217;s just there&#8217;s linkage between them and a broader story if you read them all.</p>
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		<title>By: Doug Atkinson</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-172383</link>
		<dc:creator>Doug Atkinson</dc:creator>
		<pubDate>Mon, 27 Aug 2007 18:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-172383</guid>
		<description>To clarify the context of the Thing leaving the FF when his own solo title started, it should be noted that a) John Byrne was writing both titles at the time, and b) the specific reason he left the FF at the time was so he could stay on Battleworld from Secret Wars, where he could return to human at will.  The first several issues of his solo title focused on his Battleworld adventures, which precluded his being on Earth with the FF at the same time.

Eventually he returned to Earth but didn&#039;t rejoin the FF right away; I don&#039;t know if it was so the Thing series could stand on its own or because Byrne wanted to keep She-Hulk in the FF. During this era he hung out with the West Coast Avengers a bit, and the Unlimited Class Wrestling Federation was introduced.  (Why has this concept pretty much vanished entirely for the past 20 years, incidentally?  It would be hard to sustain it as a series, but if nothing else it would be a useful dumping ground for characters who didn&#039;t work as crimefighters.)</description>
		<content:encoded><![CDATA[<p>To clarify the context of the Thing leaving the FF when his own solo title started, it should be noted that a) John Byrne was writing both titles at the time, and b) the specific reason he left the FF at the time was so he could stay on Battleworld from Secret Wars, where he could return to human at will.  The first several issues of his solo title focused on his Battleworld adventures, which precluded his being on Earth with the FF at the same time.</p>
<p>Eventually he returned to Earth but didn&#8217;t rejoin the FF right away; I don&#8217;t know if it was so the Thing series could stand on its own or because Byrne wanted to keep She-Hulk in the FF. During this era he hung out with the West Coast Avengers a bit, and the Unlimited Class Wrestling Federation was introduced.  (Why has this concept pretty much vanished entirely for the past 20 years, incidentally?  It would be hard to sustain it as a series, but if nothing else it would be a useful dumping ground for characters who didn&#8217;t work as crimefighters.)</p>
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		<title>By: ken</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-172285</link>
		<dc:creator>ken</dc:creator>
		<pubDate>Mon, 27 Aug 2007 18:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-172285</guid>
		<description>The nice thing about MTIO (and MTU) was that the issues were standalone.

If you just wanted something to read -- just to pass a half-hour -- you could choose a book basically at random, and not have to worry if it was Part 3 of a 6-part arc.

Also, it gave the oxygen of publicity to a few minor characters that you almost never saw otherwise.</description>
		<content:encoded><![CDATA[<p>The nice thing about MTIO (and MTU) was that the issues were standalone.</p>
<p>If you just wanted something to read &#8212; just to pass a half-hour &#8212; you could choose a book basically at random, and not have to worry if it was Part 3 of a 6-part arc.</p>
<p>Also, it gave the oxygen of publicity to a few minor characters that you almost never saw otherwise.</p>
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		<title>By: suedenim</title>
		<link>http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/comment-page-1/#comment-172222</link>
		<dc:creator>suedenim</dc:creator>
		<pubDate>Mon, 27 Aug 2007 17:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://goodcomics.comicbookresources.com/2007/08/27/john-seaveys-storytelling-engines-marvel-two-in-one/#comment-172222</guid>
		<description>I never much cared for MTIO as a kid, but it&#039;s surprising to me how much I *love* it in the Essentials.

It&#039;s a really nice &quot;storytelling engine&quot; in a number of ways.  First and foremost, the formula of &quot;(Ben Grimm + Friend) team up and Clobber&quot; is great fun on a pure elemental level.  And while Ben often does need to use his noggin or his piloting skills, MTIO fights tend to work with Ben&#039;s strengths more than Fantastic Four fights.

What do I mean by that?  Read some Lee/Kirby FF stories, and see how many times you get a line like this from Reed: &quot;No, Ben!  Brute strength alone won&#039;t get us out of this jam!&quot;  In MTIO, more often than not, brute strength and clobberin&#039; *will* get Ben out of the jam!

Also (compared to, say, Marvel Team-Up, or even The Brave and the Bold), you can usually set up the team-up in a fairly plausible manner.  The FF are the most famous superheroes in the world, and everybody knows their address.  Having people just wander by (and Reed and Susie are off experimentin&#039; in the ever-lovin&#039; Negative Zone, and Match-head&#039;s off workin&#039; on his hot rod, which leaves just bashful ol&#039; Benjy!) - it&#039;s not all that big a stretch (so to speak.)  And the FF know just about everybody.  It&#039;s hard to get beyond 3 degrees of separation, let alone 6, to any Marvel character, and that&#039;s even discounting &quot;casual acquaintances met in the Big Crossover&quot; stuff.

In MTU, by contrast, you&#039;re often reduced to &quot;Spidey web-swingin&#039; across town, and - hey, look!  Isn&#039;t that Wonder Man?  And why&#039;s he fighting a giant dinosaur in Central Park?&quot;

But, really, it&#039;s all about the clobbering.</description>
		<content:encoded><![CDATA[<p>I never much cared for MTIO as a kid, but it&#8217;s surprising to me how much I *love* it in the Essentials.</p>
<p>It&#8217;s a really nice &#8220;storytelling engine&#8221; in a number of ways.  First and foremost, the formula of &#8220;(Ben Grimm + Friend) team up and Clobber&#8221; is great fun on a pure elemental level.  And while Ben often does need to use his noggin or his piloting skills, MTIO fights tend to work with Ben&#8217;s strengths more than Fantastic Four fights.</p>
<p>What do I mean by that?  Read some Lee/Kirby FF stories, and see how many times you get a line like this from Reed: &#8220;No, Ben!  Brute strength alone won&#8217;t get us out of this jam!&#8221;  In MTIO, more often than not, brute strength and clobberin&#8217; *will* get Ben out of the jam!</p>
<p>Also (compared to, say, Marvel Team-Up, or even The Brave and the Bold), you can usually set up the team-up in a fairly plausible manner.  The FF are the most famous superheroes in the world, and everybody knows their address.  Having people just wander by (and Reed and Susie are off experimentin&#8217; in the ever-lovin&#8217; Negative Zone, and Match-head&#8217;s off workin&#8217; on his hot rod, which leaves just bashful ol&#8217; Benjy!) &#8211; it&#8217;s not all that big a stretch (so to speak.)  And the FF know just about everybody.  It&#8217;s hard to get beyond 3 degrees of separation, let alone 6, to any Marvel character, and that&#8217;s even discounting &#8220;casual acquaintances met in the Big Crossover&#8221; stuff.</p>
<p>In MTU, by contrast, you&#8217;re often reduced to &#8220;Spidey web-swingin&#8217; across town, and &#8211; hey, look!  Isn&#8217;t that Wonder Man?  And why&#8217;s he fighting a giant dinosaur in Central Park?&#8221;</p>
<p>But, really, it&#8217;s all about the clobbering.</p>
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