CBR Live! Archive
What I bought - 6 September 2007
Some interesting stuff this week, including the end of a great series, the beginning of what might be a great one, plus ... Greg gets defensive! Isn't that always fun?
Action Philosophers! #9 by Fred van Lente and Ryan Dunlavey. $2.95, Evil Twin Comics.
Ah, Action Philosophers! What a fun trip you've taken us on. The final issue of this fantastic series features several new philosophers, and it's as funny as the rest of the series. One of the nice things about AP! is that van Lente and Dunlavey not only educate, but present the material in such interesting ways. Therefore, we get "The Foucault Circus," a parody of "The Family Circus;" a King Kong parody with Confucius; "6 Degrees of Francis Bacon;" and a situation comedy starring Jean-Jacques Rousseau called "Oh No, Rousseau!" It's a very funny and enlightening book, and I greatly encourage you to find an issue and read it. Plus, the third trade will be out later this year, collecting issues #7-9, and those trades are good value. Van Lente is writing everything these days (including one book below), but he and Dunlavey are working on two new projects that are sure to be as entertaining as this one has been (including Action Presidents!). So check them out when they show up!Â
The All-New Atom #15 by Gail Simone, Mike Norton, and Trevor Scott. $2.99, DC.Â
I'm going to be a bit grumpy and defensive now, if you don't mind. I endure taunts when I purchase something like, say, Moon Knight or Doktor Sleepless (see below), yet if I pick on something you like, I get all sorts of comments saying I just don't get it and how stupid I am. Take this book, for instance. It's just mediocre. It's certainly not as funny as people think it is, and it seems like Simone is really trying too hard. She's certainly funny - I would love to read something by her like her old column You'll All Be Sorry, where she can savage the DC or Marvel Universe. But this book just isn't it. The Anson Williams joke is forced, and was funnier the first time a comic book character was obsessed with Potsie, in Scurvy Dogs. Plus, it's all over the map. There's a quest for Ray Palmer at the beginning of the book, when suddenly Ryan is dragged back to Ivy and that particular plot is simply dropped (and yes, I realize it is "continued" in Countdown, but we've had, what, two - possibly three - issues of it here, and then it suddenly shifts to a different book? Lame). Then we get the Japanese movie monsters, and I wonder who the geek is that will recognize them? Simone seems to want to write a slightly off-kilter superhero story, but then she has people like Dwarfstar hanging around butchering people. It all adds up to a mush of silliness that cracks under the pop culture references and doesn't have anything interesting to say about anything. And the quotes by various scientists and such have gotten more annoying as we've gone along. I've tried to enjoy the book, really. The first trade wasn't great, but it wasn't bad. The book just goes nowhere, though, and you can bash Mr. Ellis all you want, but at least something like Doktor Sleepless is trying to do something instead of just making bad jokes.
Captain America: The Chosen #1 (of 6) by David Morrell and Mitch Breitweiser. $3.99, Marvel.Â
Breitweiser's art is the star of the show here, as he gives us a gritty and war-torn Afghanistan and brings home the brutality of life during wartime. Despite the lack of a lot of coloring, the early scenes are very gripping, and when Captain America shows up, his red, white, and blue really pop off the page (Brian Reber did the colors on the book). It's a nice book to look at.
Which is a good thing, because Morrell is definitely writing for the trade. It's an interesting set-up, as Corporal James Newman wanders through a village shooting bad guys and despairing because he's no longer sure who he's supposed to shoot and who he's supposed to protect. When he can't bring himself to shoot a man and a woman, Cap shows up and tells him all the good stuff about honor and courage, and helps him rescue a comrade who's trapped. But then we learn that only Newman saw Cap, and nobody believes that he was there. We end with Cap on a stretcher with all sorts of tubes in him, watched by Nick Fury and some S.H.I.E.L.D. chippie. Is Newman real? What's going on? This, at least, explains why Cap was able to read Newman's mind earlier in the book.
Like I said, it's an intriguing premise, and Morrell does a nice job with it. I just don't think it's worth spending 4 bucks for six issues when you know we'll get a nice trade for 20 dollars, probably. But it's a neat start.
Doktor Sleepless #2 by Warren Ellis and Ivan Rodriguez. $3.99, Avatar.
Do I love Doktor Sleepless? No. Is this book interesting? Sure. Is it Warren Ellis doing his Warren Ellis thing? Well, of course it is. But it's still trying something relatively different in comics, and it's intriguing. What is the secret of the multiple Doktor Sleeplesses? What is this Doktor Sleepless actually doing? The thing with Ellis is that if you don't like what he's doing, that's fine. But he does it very well. And, like the best writers out there, he knows exactly when and where to drop a bit of humanity into his books that gives you a slight chill. He did this a lot in Transmetropolitan, which this book probably resembles the most, and he does it in this issue. The shrieky girls are a pretty cool idea, and when John narrates, "Two, three hundred shrieky girls smile just a little bit and hold an invisible hand for a while ... Twenty, thirty thousand shrieky girls smile just a little bit and turn away to dance," it's a beautiful moment in the book. You may like All-New Atom more (that's your choice), but nothing in Simone's writing in the latest issue comes close to that little bit of humanity. That's why I give Ellis books a chance. Might I drop this book? Sure. It's 4 dollars, which is a bit steep, and it could easily go off the rails. But it's the way Ellis just gets relationships that make his comics fascinating to read. Strip away the techno-futuristic junk (which can get tedious occasionally), and you get to devastating portrayals of the way people interact with each other. And that's what is at the heart of great fiction. Not pop culture references, not cool costumes, not bigger-than-life conflicts. Ellis is as guilty as anyone else at doing those, but here, he's not. So I'm going to keep buying it, until he stops doing that.
Faker #3 (of 6) by Mike Carey and Jock. $2.99, DC/Vertigo.
Carey continues to write a gripping story with absolutely no likable characters, which is a handy trick. I really can't stand any of these people, but the pickle they're in is neat, and Marky's comments about human nature are nicely done. Plus, there are a couple of plot twists that keep the book going: who Kate Dhu is calling on the phone after Marky dumps her, and Sack's musing that Nick doesn't really exist and their group is hallucinating him. Those two things, along with the overall mystery of what happened the night they all partied, keep the book intriguing. I don't care a whit if all these characters meet horrible fates (and in the case of Jessie, I might actually be rooting for it), but how they will meet horrible fates will keep me coming back. I guess I'm sadistic.
Two things: I like how Nick has a poster of The Losers on his wall. Nice touch by Jock. And I also like that this is a Vertigo book and the characters swear like longshoremen, but they don't show the nipple in one panel. As someone long ago wrote into an early Vertigo book (can someone help me out, if you recall the letter?): "You have a Mature Label. Use it." More nudity, DC!
Gamekeeper #4 (of 5) by Andy Diggle and Mukesh Singh. $2.99, Virgin.
This came out two weeks ago, but they just got it at my comics shoppe. There's not much to say about it. Brock watches his quarry, who is getting squeezed by the men he was dealing with because he doesn't have what they want. And we learn more about what happened with Brock's son years earlier. It's nice and violent.
So everything is set up for a suitably horrific ending. I'll be looking forward to it.
Groove Junction #1 (of 3) by Andre Szymanowicz. $4.00, Astro Brain Comics.
I reviewed a part of this comic back in May, when it appeared in an anthology book, and Szymanowicz was nice enough to send me the entire thing. This is a true independent book in every sense of the word - Szymanowicz is selling it through his web site, the link to which I provided above. So if it sounds intriguing, head there and buy it. Yes, it's four dollars, but won't it give you a warm glow all over to support such a book?
But is it any good? Well, it's not bad. We're introduced to the town of Groove Junction, where everything runs on "ambient energy," which is free and unlimited. Pretty handy. The story concerns two teenagers, one of whom, Gabe, we met in the earlier anthology. He is a typical teenager, in that he worries about life a lot. One of things he worries about is whether he should be more heroic, which starts with helping people out when they're doing regular things. He talks to his friend about seeing an old woman struggling with groceries, and how he agonized over helping her so long that she had already reached her home. Gabe says his friend wouldn't have done that, and he wants to be more like him. It's a nice scene, made even nicer when Szymanowicz reveals that Gabe's friend is really his own reflection in the mirror, only with a mask on. The idea that masks make us heroic is not terribly original, but it's handled well here. The next chapter deals with Sam Nikel, a teenaged girl who zips around town on her skateboard wearing a mask. She rescues a dog, then flees from a store robbery when the bad guys spot her. The book ends with her smashing into Gabe as she's getting away. Sam actually does something heroic (save the dog) but she's also not a hero, as her flight from the robbery makes clear. It's an interesting set-up, and I'm curious about where it's going.
Szymanowicz is pretty obviously an artist before he's a writer, because his art, while somewhat rough, has nice energy and a good sense of place. He does a good job making his principals look like teens, and doesn't have a difficult time shifting from quiet moments to action. His writing is adequate - it's a bit clunky at times, but there's nothing wildly egregious that will detract from the story. Like a lot of writers who aren't confident with their voice yet, occasionally the narration is a bit heavy-handed, but again, it's not to the point where it becomes annoying.
It's a neat little comic that has a lot of potential. I'm glad I read it, so that's something!
The Incredible Hulk #110 by Greg Pak, Carlo Pagulayan, and Jeffrey Huet. $2.99, Marvel.
Pak does a nice job here trying to figure out how he's going to get out the mess he's made - namely, that the Hulk will not kill everyone on the planet. Amadeus Cho, who is becoming a really neat character, proves that the Hulk isn't going to kill anybody, and although his explanation about why the Hulk has never killed anybody stretches logic just a tad, it's still pretty decent. That's pretty much the entire issue - Cho explaining to the Hulk why he's not going to kill anybody. It sounds dull, but Pak does a good job incorporating some action, and the brief trip down the Hulk's memory lane is nicely handled. I'm not entirely sure how Pak can get out of it now that we're sure the Hulk isn't going to kill anybody (as if we didn't know before), but it'll be interesting to see what he comes up with.
Infinity, Inc. #1 by Peter Milligan and Max Fiumara. $2.99, DC.
I was absolutely blown away by the first issue of Infinity, Inc. Now, of course, I'm a fan of Peter Milligan, but that doesn't mean everything he writes is good, and this book, set in the mainstream DCU, has the potential to be, well, Elektra (man, that sucked). But Milligan has his phasers set on "weird" for this first issue, and this rocks. I hope everyone buys it so Milligan can continue being freaky for a long time.
Milligan tells the story of Natasha Irons, Steel's niece, Erik Storn, and Gerome McKenna, who were given superpowers by Lex Luthor and sent out as Infinity, Inc. A year ago, however, Lex turned their powers off, and now Steel is trying to find them to help them deal with life after Infinity. This just helps Milligan establish the characters, a threat to them, and bring in a favorite theme of his: psychoanalysis. Natasha is seeing a therapist. The bad guy is seeing a therapist. Erik is seeing a therapist. Gerome is seeing a doctor when we first visit him, and he probably ought to see a therapist, considering what happens. Milligan loves writing books in which the characters are simply out of sync with the "normal" people of the world, and even in this book, which deals with fairly odd superpeople, the superpeople are even a bit crazy. Erik even responds to Steel's question about therapy with, "It's our n-national religion, isn't it?" Milligan remains strange, but he doesn't allow it to overwhelm the story, as the weird writers sometimes do. When something odd happens to Natasha at the end of the book, the strangeness of it doesn't overwhelm the terror both she and Steel feel. When the bad guy does bad things, it's scary without going too far. And Gerome's problem, while a bit extreme, isn't beyond the realm of possibility. If Milligan continues to walk this fine line, this could easily be an excellent run.
Fiumara's art certainly helps. The only time I've seen it is on My Flesh is Cool, an Avatar mini-series from a few years ago (written by Steven Grant, in case you're interested). The colors really help to make the art pop off the page (even though the pencils are good, too). Natasha's fall through a window is made even more disturbing by the cuts on her body (nice to see someone remembering that falling through a window slashes your body up, something action movies have forgotten). Right after the bad guy does something horrible, Fiumara's panel of him moving onto his next victim is truly terrifying. And the final page is wonderfully done. Let's hope this gets a good artist some nice recognition.
Give it a try, people! What have you got to lose?
Iron and the Maiden #2 by Jason Rubin, Francis Manapul, and Joel Gomez. $3.99, Aspen Comics.
I read the first issue of this series and hated it, so why would I read the second one? Well, that's the great thing about reading comics for free - you can read crap like this and not feel too bad! I'm not even going into the story, because it's amazingly stupid. I'm just wondering - how do people like Rubin and Manapul get work? I don't like being so mean, but this demands it, because Rubin's script is just awful. He just piles cliché on cliché (this is a gangster-cyberpunk-revenge story, by the way), from the big lunk with a decent soul to the widow stripping to get inside and take her revenge to the corrupt churchmen to the ... you get the idea. None of it is particularly interesting, and what's more, Rubin doesn't have a terribly good writing style to gloss over the dullness of the story. So how is he employed?
Meanwhile, Manapul's art is in the worst style of Image excess. Hugely muscular men, women with ridiculously tiny waists and great breasts, and ridiculously stereotypical deformed gangsters (midgets with giant glasses, for instance). There's absolutely no sense of style - everything is flat, the faces are vacuous, and everything is grotesque. You might hate Bachalo, but that cover has more energy than the entire issue put together. I would ask how Manapul has a job, but guess what? He's going to be the new artist on Legion of Super-Heroes. Sheesh. Someone at DC thinks this is good art, but that book is going to suck. If you're a Legion fan, pick this issue up (dear Lord, don't buy it) and check out how ugly LSH is going to be.
Iron Man: Enter the Mandarin #1 (of 6) by Joe Casey and Eric Canete. $2.99, Marvel.
I'm thinking about ditching all DC and Marvel mini-series in favor of the trades, because that's just how I roll. So I didn't buy Captain America: The Chosen, and I didn't buy this book. I also didn't buy Metal Men #2, even though I liked issue #1, because the first issue was so dense (and, if Tom Foss is to be believed - and why wouldn't he be? - full of horrendous science) that I want to read it all at once. But I picked this up just to see if it was any good. Why not?
Well, it vindicates my wait-for-the-trade policy with regard to mini-series, because it's all set-up. It's not bad set-up, but it all leads to Iron Man and Mandarin facing off for a big fight next issue. Canete's art is wonderful - rough and quirky and full of energy. A hard thing to do with Iron Man is to give him personality, simply because he's wearing a metal suit, but Canete manages it. Very cool.
The biggest problem I have with this book is one that Mandarin himself expresses: Why send Iron Man to do this job? Well, I don't know if Casey has a good reason, but it's one of the reason I don't necessarily like these "origin" mini-series: Mandarin is Iron Man's bad guy, so of course S.H.I.E.L.D. has to send Iron Man, even though it's kind of silly. Back in the day, it just happened that whoever created Mandarin wanted him to fight Iron Man, and others picked up on that and he became Iron Man's bad guy. That makes things like this not as strong as it could be, because Casey, like a lot of writers in the shared universe, is relying on our prior knowledge of their relationship to make this work. It doesn't make the book bad, it just weakens it a bit. That's why I'm not the biggest fan of these kinds of books. But it might work out in the end!
She-Hulk #21 by Dan Slott, Ty Templeton, Rick Burchett, and Cliff Rathburn. $2.99, Marvel.
I don't get this. I mean, I understand what Slott is trying to do, but it doesn't seem to solve the continuity problems, and I'm sure I'm missing many of the jokes because I don't know Marvel history as well as Slott does. I guess I'm supposed to go back over my She-Hulk issues and try to puzzle out which times She-Hulk was this Earth's as opposed to the other Earth's, but I just don't care all that much. I'll probably do that eventually, but right now, I don't care. Anyway, how does this solve anything? Remember, whether Joey Q likes it or not, there are several other dimensions in Marvel continuity, so what does this do? I'm sure Slott is not suggesting this as a "real solution," so it's odd he even delves into it. I guess the solution to Jen's personal problem is handled as well as can be expected, and overall, it's a pleasant enough issue to read as a final one, and the Peter David joke is pretty funny. It goes back to what I was curmudgeonly about with all the Wolverine appearances - only certain writers like Slott care about continuity anymore, and it doesn't really pay to worry about it.
I haven't read Brian's review, but judging by the comments, a lot of people have a lot to say about this, so I'll just leave it at that and direct you there. Other than that, this is just a reset button. It's a sweet issue from a guy who was done a nice job (for the most part; we won't talk about Starfox and the Agent of S.H.I.E.L.D. stories) for 33 issues of a title. And that's okay.
Super-Villain Team-Up #3 (of 5) by Fred van Lente, Francis Portela, and Terry Pallot. $2.99, Marvel.
Well, the heist goes horribly wrong. I know, shocking. It's the middle issue, so it's kind of difficult to really talk about it. I mean, we had the set-up, and the heist is fun because it seems to be going well until Thomas Fireheart's tribe decides to take his powers away and yet another member of the gang betrays them. It's interesting that Van Lente is managing to show how competent these bad guys really are, and it's only their horrendous morals that keep them from achieving their goals. He doesn't take them too seriously, but he doesn't make them the butt of jokes, either. There's one thing I don't get, and I hope y'all can help me out: Puma, Laser, and Chameleon (who's not really the Chameleon), stumble into a room and Puma says, "This explains a lot ..." They're staring at a girl floating in a pillar of light surrounded by a bunch of M.O.D.O.K.s. What the devil (as Brian might say)????? That doesn't explain anything, Puma!!!!! What is going on, comic nerds around the world? Help your stupid reviewer!
Uncanny X-Men #490 by Ed Brubaker and Salvador Larroca. $2.99, Marvel.
I have been warming up to Brubaker's run on this book as he continues to make this book into his own, as I hoped I would. This issue does a nice job continuing the Morlock storyline, as Hepzibah and James try to find the Morlocks, and when they do, things go poorly. Meanwhile, Storm, Skids, and Caliban discover more about the prophecies of an insane mutant who saw a bright future for mutants. Unfortunately, that future didn't include Storm, Skids, and Caliban, or at least that's what her disciple tells them, just before Masque shows up to wreak havoc. Brubaker does a nice job with the fight scenes as well as the creepiness of Qwerty, the mutant seer, and Delphi, her disciple. The final page is really scary - a nice touch by Brubaker, and Larroca, whose art is fine, makes Storm a picture of fear. Despite not really liking the characters Brubaker is using, he's doing a good job making this a comic his own. And a Brubaker comic, instead of a comic that happens to be written by Brubaker, is a good comic.
I have to say that I don't like Magneto's outfit on page 1. I mean, I know purple is his thing, but a purple trench coat and a purple fedora? Really? Stacy and Clinton would be scandalized.
That's it for another week. Lots of good stuff. Comics are, after all, awesome.
- Posted on September 7, 2007 @ 05:20 PM






31 Comments
Bret
September 7, 2007 at 5:26 pm
Remember when Holmes was mad at Ralph Dibny at that one party with H.G. Welles because Ralph caught Jack the Ripper before Holmes could?
Good times.
Bret
September 7, 2007 at 5:27 pm
Oops, wrong topic, disregard.
Hey, how 'bout that Fred van Lente?
Eric M
September 7, 2007 at 6:38 pm
Hey, people are hatin' on Sleepless? That's not cool.
Jordan D. White
September 7, 2007 at 7:03 pm
Just a tiny note on the Slott/She-Hulk issue:
I don't think the intention was to make you go back through your She-Hulk issues. The continuity it solved was when a character will show up in some other book and do something outrageous that seems totally out of character, like She-Hulk sleeping with Juggernaut in X-Men.
Jack Norris
September 7, 2007 at 7:33 pm
I liked the fact that he dug up DeVoor and the Reed Thing's dimension, though.
ELB
September 7, 2007 at 7:40 pm
Hey Greg,
In Modok's 11, the team keeps wondering how Modok knows so much about the Infincide who are from the future. I think the end means that since Modok has been the result from hyperevolution experiment he is part of the Infinicide or vice versa.
Ian Astheimer
September 7, 2007 at 8:17 pm
It's probably worth noting that the Iron and the Maiden characters were designed by Jeff Matsuda and Joe Mad. You can read more about how the artistic roles break down here.
Dave C
September 7, 2007 at 8:44 pm
I hate myself for getting the Stacy and Clinton reference.
Andrew Collins
September 7, 2007 at 8:48 pm
Man, there is a lot of 'grump' in those write-ups, Greg. Other than Infinity Inc., you turned a pretty critical eye to just about all the books. Maybe you've always done that and I just never noticed...
As for Manapul's artwork, I haven't read Iron & The Maiden or seen much of his stuff, but I like some of his designs on Legion Of Super-Heroes, which he'll be drawing for Jim Shooter starting at issue #37. I'm looking forward to that.
Tom Fitzpatrick
September 7, 2007 at 8:51 pm
I don't hate Sleepless, but I don't quite get it, yet.
A bit too obscure for Ellis' way of writing, though.
Dave
September 7, 2007 at 9:24 pm
I haven't read Iron and the Maiden at all, but I'm guessing the main reason Jason Rubin gets work is because he's the head of the videogame studio that created both the Crash Bandicoot and Jak and Daxter franchises.
As for Doktor Sleepless, I'm probably one of the most vocal critics of it in the comments section on this blog, but since I've read the second issue I've begun to reassess my initial evaluation of it. It now not necessarily that I think it's an awful series, but more that it's thus far completely unsuited for the single issue format and quite overpriced for how little story progression you get in it. Compare this to Transmetropolitan, where within the first two issues you already had a clear direction for Spider and an urgent, immediate goal for him to deal with (the Angels 8 riot,) and Doktor Sleepless seems even more meandering by comparison. The whole thing feels like a rehash of numerous series I've already read from Ellis, and after only 2 months I already feel like I'm getting completely gouged buying individual issues.
I wanted to like this series, and maybe it'll read better in trade, but it's hard for me to have any kind of positive response to what scarce content I've been presented so far in light of how much I've spent on it.
Evan Waters
September 7, 2007 at 9:45 pm
"Then we get the Japanese movie monsters, and I wonder who the geek is that will recognize them?"
Uh, one's obviously Godzilla, and the other's pretty much Gamera, so I'll go with "anyone who ever saw a Japanese monster movie". And why is recognition so important? Comics can't make obscure references?
Dwarfstar doesn't butcher anyone in this issue so that's pretty much a non-starter.
Yes, the HAPPY DAYS joke was familiar, but the David Bowie one not so much.
It is every bit as funny as you say it isn't. I really don't get what your criticism is- that it's not trying to be anything more than a goofy romp? Can't a comic just have two giant monsters fighting and work on that level?
Agent_Torpor
September 7, 2007 at 9:53 pm
Did Manipul piss in your cornflakes or sumthin'? That was unnecessarily harsh on someone who's actually pretty good at what he does.
Greg Burgas
September 7, 2007 at 10:24 pm
"Pretty good at what he does"? No. His art is lousy.
Evan - I'm not talking just about this issue with Dwarfstar. I'm talking about the entire series. And no, this issue is not funny. Just putting in Japanese monster analogs and having them fight isn't funny. It's easy. And it's not that we're not supposed to recognize them, I just get the feeling that the girl's line about "only a total geek loser would even know who they are" is supposed to be funny, especially because it's Ryan who does recognize them, but it's not funny.
Giant monsters fighting is fine. But this issue was trying way too hard to be the FUNNIEST MONSTER FIGHT EVER, and it wasn't.
Andrew - I loved Action Philosophers!, thought Doktor Sleepless was pretty good, thought Captain America: The Chosen was good but would read better in the trade, liked Gamekeeper, liked Groove Junction (despite some issues with the writing), liked She-Hulk, and liked Uncanny X-Men. I didn't like Atom, thought Iron Man was kind of unnecessary, and hated Iron and the Maiden. Not a bad day, all in all!
Don't hate yourself, Dave C! Embrace your inner fashionista!
Evan Waters
September 7, 2007 at 10:39 pm
Just having them fight is not funny, no.
That's not what they ended up doing.
As for the entire series- well, it's not pure comedy. There are elements of danger and death. I don't see how a serious element like Dwarfstar precludes an overall comic tone.
Apodaca
September 7, 2007 at 11:28 pm
This review pleased me.
Michael
September 8, 2007 at 6:31 am
It is too funny.
Ryan H
September 8, 2007 at 9:00 am
I'm late to the party, but I have one comment that I want to throw out there.
I want to buy Infinity, Inc., but I won't. I like the characters, the set-up sounds interesting, I have enjoyed other things by the creators.
However, I know there is no way this isn't going to be dragged into DC's latest crossover frenzy. Every few years I start getting back into a few DC comics, then end up dropping them all when the whole universe goes sideways. Blue Beetle is already on the chopping block this time. I don't want to add another that is due to be axed anyways.
Chief_Wahoo
September 8, 2007 at 9:38 am
Manapul's art is competent. Not entirely sure how you get "lousy" from it.
Paul
September 8, 2007 at 9:44 am
The art previews I've seen for Legion of Super-Heroes have really impressed me. Based on those alone I think I can conclude that the guy isn't LOUSY. I don't know if he'll be to my tastes or not, and maybe he's done a bad job on this Iron Maiden series, but you can't deny he's got at least a little talent after looking at the LoSH work. I really dug those, and they do demonstrate craft.
Andre
September 8, 2007 at 9:52 am
Thanks for the review of Groove Junction Greg!! Man, Im so happy about it!
Greg Burgas
September 8, 2007 at 11:13 am
I haven't looked at the LSH previews, so maybe he's doing something different and the art is good. More power to him. "Competent" his art might be, but all that means is that it doesn't hurt to look at it. It looks like he's aping guys like Madureira and Bachalo, but without their sense of style. I'm not the biggest fan of Joe Mad (I do like Bachalo, though), but his art isn't as over-the-top as Manapul's. It has all of the excess but none of the verve that others like him sometimes have.
No problem, Andre. I hope it does well for you.
Pedro Bouça
September 8, 2007 at 4:02 pm
Manapul may not be great, but is hardly a bad artist. He was just hires to draw a french comic album for Delcourt - and they don't hire just anyone who can pick up a pencil!
See a few art samples:
http://manapul.blogspot.com/2007/07/seven-guerierres-interior-art.html
And it's clearly explained on the MODOK book that MODOK got his... Distinctive appearance through an accelerated evolutionary process. The infinicide are also highly evolved creatures (humans?) from the future, so they are alike (i.e. a bunch of MODOKs themselves!).
Best,
Hunter (Pedro Bouça)
Paul
September 8, 2007 at 6:43 pm
Wow, those pages are LOUSY with goodness!
Greg Burgas
September 8, 2007 at 7:21 pm
Yeah, those pages are good. It makes me wonder what he's doing on Iron and the Maiden. You can tell it's the same artist, but the pages you linked to are quite good. It's interesting, because it's like he deliberately changed what he was doing on the Aspen comic.
Maybe it's an Igor Kordey thing.
Prankster
September 8, 2007 at 8:49 pm
What's so hard to get about She-Hulk? The idea is that there are a bunch of impostors running around the Marvel U., so if anyone acts out of continuity--having powers he/she shouldn't, doing something contrary to their character, being alive when they're supposed to be dead, doing anything that conflicts with the story in their existing title--you can explain it as one of these "Tourists". Obviously Slott's tongue is in his cheek here, and he doesn't expect people to take this explanation as gospel, but it's still fairly clever.
FunkyGreenJerusalem
September 9, 2007 at 8:00 pm
Well, I've only read the first trade, but I'd say he brings down the whole tone of the book by just being shit.
Really is one of the worst new characters I've read in a while.
The fact he didn't actually achieve anything he set out to do in the opening arc kinda neutered him as a villain right out the gate.
His power is exactly the same as The Atom, except he carries a knife - With his power matching Atom's, they are essentially powerless when they fight, and so, the books villains power is... a knife.
Francis Manapul
September 11, 2007 at 1:22 am
wow.. what can I say, I usually just ignore these kind of things but I thought it was worth noting that Iron and the Maiden was done with a style guide. Jason had a design team prior to my taking on the project which developed the look and design of the characters. That being said as no defence because I thought the book was fun and yes while it does ooze a bit of the 90's flavour, at the end of the day Jason put together a pretty damng good design team. I had a lot of fun on the series since I really got to push how far I can go with regards to that art style. After my departure from Top Cow rather than taking the road most traveled (going to DC or Marvel) right away I wanted to do a bit of "soul searching" art wise. With doing Iron and the Maiden I really got to push my exaggerated anatomy and really opened up my line work to give room for the colorist to play (danimation did an awesome job by the way). I was a big fan of this style since I was a kid (still am) and really wanted to give the old bike a ride. On the opposite end of the spectrum I also was hired to do a graphic novel for Editions-Delcourt titled Sept Guerrieres which really pushed my stortelling abilities and was my main focus on that book. Now that those two are complete or nearing completion I feel I'm now ready to go with the big two (it being DC). While I know this is just a matter of opinion and I certainly appreciate yours, and I know my work is not everyones cup of tea. I would just like to say that I worked hard to be where I am, and I deserve to be in this industry. Every day I'm greatful that I have this job, but I don't doubt for one second that I also deserve to have it.
all the best,
fjm
Franks_Castle
September 11, 2007 at 2:35 pm
FJM,
Let me just say I enjoy your work tremendously and can't wait to see your new projects. Thanks!
Greg Burgas
September 11, 2007 at 3:47 pm
Francis: I do have to say that I liked the story far less than the artwork on the book. That's an interesting point about the way the book was constructed. I didn't like the art, as I think it's far too excessive, but I did like the examples you put up on your blog of the other book you're working on. I'm actually interested in seeing that book rather than this. I'm sure you had a lot of fun doing this, but it's disappointing when someone who CAN draw well, as you obviously can, doesn't. I will apologize for questioning your position in comics, because that was a cheap shot. I can't draw, so I have no leg to stand on. I just don't care for that 1990s Image style at all, and thought that Iron and the Maiden really signified all that was bad about comics from back then. As you might have seen, other people in the comments have said that your work on Legion of Super-Heroes is quite good, so I'll have to check that out when it shows up on the stands. Best of luck with it.
acespot
September 12, 2007 at 12:42 am
Recommendations for 9/12:
Consider these:
BOOSTER GOLD #2
LONE RANGER #8
SUPERMAN #667
ZOMBIE PROOF #1
In addition to what you're probably buying already.