CBR Live! Archive
Top 5 Video Games that Should Be Adapted to Comics Form
- by Brad Curran
- in Top Five
Heck, why not just count this as an official extra Top Five entry? - BC Cronin shouldn't have all the fun, should he? Besides, this will both annoy Burgas and allow me to combine two of my favorite social life killing pursuits in a nerdtastic chocolate/peanut butter esque fusion. 5. Prince of Persia
The high concept pitch- Spider-Man meets Arabian Nights
Why I want to see it- It's Spider-Man meets Arabian Nights! Well, sort of. The most recent incarnation of the venerable series which began on PCs in the '80s is one of the finest examples of storytelling in the video game medium. In two of the three games in the Sands of Time series, he was a very likable, relatable character, coming of age and coming to grips with his new found powers, which is where the Peter Parker comparsions come in. Also, he's an amazing acrobat, so there's that similarity as well. Really, I'd just like to see an adventure comic with an Arabian Nights feel to it; the setting, and all of the accomopanying traits of the genre (deathraps! Okay, mostly the deathtraps!) make for a refreshing experience, and I think it could translate to comics well. I could see this working as a Dark Horse book, given that they have a great track record for doing well with licenses and non-superhero adventure comics. I could also see a whacked out Vertigo series. The second game in the trilogy was, in fact, a darker, edgier take on the Prince, but I wasn't much for that.
Ideal creative team- Neil Gaiman and P. Craig Russell, or just Russell by himself.
4. God of War
The high concept pitch- Preacher meets Clash of the Titans
Why I want to see it- Again, the setting plays a big part in this; we don't get a lot of comics about Greek Mythology, especially not set in Ancient Greece. The game uses the setting to great advantage, and I think a comic could do a similarly great job with the right creative team.
Beyond that, lead character Kratos's story of revenge against the Gods makes Jesse Custer look positively like a pussy. In the first game, he sets his sights on avenging himself against Ares, the titular God of War. Not lacking ambition, he's waging war on the entire Greek Pantheon by the end of the second one. Of all the testosterone charged, alpha males in video games, Kratos is head and shoulders the baddest of all bad asses in the medium, and makes comics' biggest roughnecks cower in fear at the very sight of him. Wolverine? Punisher? Lobo? Hopey? None of them stack up to Kratos's unmatched fury (okay, maybe Hopey). This is a guy that kills Centaurs, Madusas, and any other mythological being that gets in his way without breaking a sweat and, in case you forgot, murded a god! Not just any god, either, but the god of god damn war! Top that, Deathstroke!
Another thing that makes God of War a great candidate for comics translation is the fact that Kratos has a pretty involved backstory, as he was a great Spartan warrior and general, and then spent many years working for the gods before the events chronicled in the first game. While the upcoming PSP game will delve in to some of that backstory, there's a lot of material for the kind of "untold tales" stories that you see in all kinds of licensed books, and would be worth reading in their own right.
Ideal Creative Team- Although Frank Miller would seem perfect, given his love of Spartans, ultraviolence, and knocking gods down a peg or 12, the game has a lot of emotional moments that don't play to Miller's strengths, unless you were doing a straight blood and guts tale of Kratos's warrior days, which could fit in to an anthology series nicely. As an ongoing, though, I'd like to see Michael Avon Oeming handle the writing; he did a great job with the Greek Pantheon in his Ares mini-series for Marvel, which I reviewed here. I'm not sure who I'd want on art; someone capable of grit, but who could draw the setting well. Or, because these are all pipe dreams anyway, get John Romita Jr. to do it. He could make it work.
3. Psychonauts
The High Concept Pitch- An X-Men movie directed by Tim Burton and written by the best Simpsons and Futurama writers, and also sort of like the Amazing Screw On Head, and enough like a Grant Morrison comic that I can give him his obligatory mention in a CSBG post; that said, much better than any of that.
Why I want to see it- Tim Schafer is one of the few video game developers to become associated with his work through an idiosyncratic style. He developed that style working on some well regarded, often humorous, Lucas Arts PC adventure games before striking out on his own. Psychonauts was the first project released by his company, Double Fine Productions, which is currently working on a project involving Jack Black as a heroic roadie in a post apocalyptic heavy metal universe. I told you the dude was indiosyncratic.
The game was a critical darling that apparently sold poorly. Games, as much as any medium, can be hell on new concepts and characters. Without the hype of a big company like Mircosoft, Sony, or EA behind it, the game didn't never was able to build up the kind of massive hype that turned something like Gears of War or Halo in to a sales juggernaut and, in the case of the latter, a cultural phenomenon. Also, videogame fans can be as resistant to new concepts as the most died in the wool X-Men or Batman zombie, which partially explains how games like this bomb while every mediocre to bad Sonic the Hedgehog sequel sells so well.
It didn't help that it was so damn weird, and really had to be played to be appreciated. I mean, I can tell you that it's about the misadventures of a runaway acrobat at a summer camp for psychics; how each level involves going inside the mind of a character and interacting with environments that reflect their psyches, including on where you're a giant, Godzilla-esque monster, and another involves interacting with Picasso-esque paintings. But really, this is the kind of thing you have to experience for yourself. And should. Even luddites like Burgas.
All that said, the game developed a cult following, and the majority of people who played it adored it. It reminds me of Veronica Mars, in some ways. At any rate, given the game's poor sales and the fact that Schafer is known for not doing sequels, comics is the perfect place for the characters to live and recieve the further adventures they're crying out for, much like this medium may be the only place where Neptune's favorite plucky girl P.I. gets a new lease on life. I hope.
Ideal creative team- Mignola's Screw On Head one-shot is the closest thing in tone, but even that isn't quite right. It's in Morrison's wheelhouse subject matter, but I'm not sure he'd quite have the right tone for the humor, either, as it's absurd, but not in the same way that Grant trades in. The artist is hard to pin down, too; you'd need someone extremely versatile to do all of the different mental landscapes, but someone who could still evoke the Burton-esque characters. In an ideal world, the writers behind the game would contribute the scripts, and you could get a rotating team of the best artists in comics to draw them. Or just give Morrison and Cameron Stewart the game, a lot of drugs, and a long weekend to get it done.
2. Phoenix Wright: Ace Attorney
The high concept pitch- An anime/manga-esque lawyer dramedy that's more Boston Legal than the Practice, making up in absurdist humor and tense drama what it lacks in William Shatner.
Why I want to see it- Wacky legal hijinks with a sketchy enough grip on the law to keep Loren Collins busy for months. I mean, I'm no lawyer; hell, I can barely sit through an episode of Boston Legal. That said, Phoenix can swipe any evidence he sees fit and, at least in the first game, trials can only last two days. I don't think that washes with our legal system, although maybe that's how they do it in Japan, where the game originates from.
The real reason I put this on there- To make Chris Sims happy. And to increase the possibility that this will become the greatest team/faceoff in comics since Archie met the Punisher. Also, I only had three games I really wanted to write about when I started this, and I haven't been able to fill in the gap since I started.
Ideal Creative Team- Bendis and Maleev. It can't be any more ridculous than having them do a Halo adaptation.
1. Tetris
The High Concept Pitch- It's shapes. And you combine them. And a Russian made it, back when they were still our most hated enemy, instead of just being vaguely sinister now. And the music is the best part. So the comic would be kind of screwed there.
Why I want to see this- I told you I was reaching.
Ideal Creative Team- I think only the combined talents of Alan Moore and Steve Ditko could do this justice. Moore, because he can make anything from a walking plan to Victorian literary porn work, and Ditko because he is the definitive cartoonist of weird, trippy shapes, considering his legendary Dr. Strange run. Besides, Moore has run out of mainstream comics companies to have grudges with; I think it's time for mainstream video game company Nintendo to alienate him. And, if things happened to work out, we might get the Wii version of From Hell, complete with motion sensitive prostitute mutliation!
Conversely, any fellow gamers in the audience can tell me which games should be turned in to comics properties. I'm not counting pre-existing adaptations like Halo, Bloodrayne, Tomb Raider, or the Super Mario Bros., although that is screaming out for a grim and gritty revamp.
- Posted on October 28, 2007 @ 04:13 PM






37 Comments
Adam Jones
October 28, 2007 at 5:02 pm
Don't get me wrong, anything Tim Schafer would be wonderful comics fodder, but I'm an old softy for his Maniac Mansion. Large cast of eccentric characters could lead to an interesting comic.
Ideal team: Kirkman and Cooke.
Rohan Williams
October 28, 2007 at 5:30 pm
Oh, man, Maniac Mansion was awesome. I'd buy a comic based on that in a second.
Alex Scott
October 28, 2007 at 5:43 pm
Actually, according to Wikipedia, there is a Phoenix Wright (well, Gyakuten Saiban, anyway) manga currently running in Japan, and Del Rey's bringing it out in English. So we will be getting some Phoenix Wright comics soon.
Speaking of which, I don't know why they haven't brought out some of the Legend of Zelda manga.
But you know what would make a good Bizarro World-style multi-artist anthology comic? Katamari Damacy.
Dave
October 28, 2007 at 5:50 pm
Legacy of Kain, hands down. It's a dark fantasy epic with vampires, Lovecraftian monstrosities, extradimensional demons, time travel, and endless plot twists, manipulations and betrayals. You've got the arrogant antihero with Kain, the vampire overlord attempting to restore balance to the decaying world, and a tragic hero in Raziel, Kain's former lieutenant who is turned into a wraith and tricked into the machinations of pretty much every opposing faction in the storyline. The mythology of the series encompasses several millennia, and there's plenty of characters and events to be expanded upon, not to mention the open-ended nature of the unresolved storyline.
The games themselves have some comic connections already, with Paul Jenkins working on the writing staff for several of the games, and though there have been a couple promotional comics done, the series deserves much better than that.
I think my ideal creative team for this series would probably be Mike Carey writing with plot input from Amy Hennig (the director of the majority of the games) and art by Jacen Burrows. Carey's one of the most versatile writers in the business today, and his experience with Lucifer makes him an ideal candidate to write a character like Kain. Meanwhile, Burrows is an incredibly talented horror artist and would be an amazing choice for a series loaded with gore, undead characters and Lovecraftian monstrosities like The Elder God. At the same time, I'd also love to see Bill Sienkiewicz portray the Spectral plane as Raziel travels through it; I think his sensibility would work really well with the distortions and such related to portraying the Spectral plane.
Julian
October 28, 2007 at 6:10 pm
I'm surprised there is only one graphic adventure game in the list (well, if Phoenix Wright counts as one), after all most of LucasArts' old graphic adventure games would make pretty good all-age comics and already have decent sized fan bases, the best example being Monkey Island. It has a great story, its very funny and there's enough game to make plenty of issues
Another good thing going for them is that for the most part the characters aren't being used anywhere so even if the comic wouldn't adapt the old games then there wouldn't be any problems with making new stories
Michael
October 28, 2007 at 6:12 pm
I'd like to see Brian Vaughan and Adrian Alphona's Earthbound.
Ryan H
October 28, 2007 at 6:20 pm
Far more interesting list? Top 5 comics that deserve to be made into a video game. Not the movie-tie-in style games, but the high concepts that might very interesting in game form.
Terror Inc? Do a fun mash-up of RPG and gotta-catch-em-all game elements. Possibly attached to a 3rd person, mission based game engine.
Actually, I think I would REALLY like to play that game.
Zach Adams
October 28, 2007 at 6:27 pm
Y'know, everyone complains about PoP: Warrior Within (the middle game), but I think it's essential to the story of the third game. I still think it's the weakest game of the three, but it deepens the Prince's character arc; he spends years of his life trying to change the past and prevent his first mistake, instead of making the best of the future he's been dealt. Played again after you've seen the end of the story in Two Thrones, it works MUCH better.
And as for other games I'd love to see adapted, the first that comes to mind for me is Ninja Gaiden (the original trilogy, not the newer games); it was one of the first really story-driven games of the console era, and I'd love to see it retold without the "wait...what?" elements and a clearer sense of the world it's set in.
Tom Foss
October 28, 2007 at 6:41 pm
I was thinking a month or two ago that the Metroid series would make a good comic book.
Aaron
October 28, 2007 at 6:53 pm
There's actually a PoP graphic novel coming next spring; guess you missed the announcement, though it didn't seem to receive much attention to begin with.
http://blog.newsarama.com/2007/07/27/4741/
http://www.icv2.com/articles/news/10878.html
MarkAndrew
October 28, 2007 at 7:04 pm
Dude.
Adrian Tomine.
Dig Dug.
You keep digging and digging and it's HARD WORK and it's ultimately futile and then you die.
Mecha-Shiva
October 28, 2007 at 7:07 pm
Fallout. High concept pitch: Fallout is great. Creative team: I have no idea.
Paul C
October 28, 2007 at 8:10 pm
Yeah me too, that would rock. You would need a sci-fi kind of writer on it, maybe someone like Orson Scott Card or possibly Kieth Giffen (at a stretch?) and someone like David Finch on art chores.
Another personal favourite of mine would be Duke Nukem just for the ridiculous one-liners.
Grant Watson
October 28, 2007 at 8:23 pm
The Elder Scrolls games have amazing production design that would let someone do a really visually pretty comic book, and pretty much carte blanche on the characters they'd use.
Why Sonic the Hedgehog has lasted over a decade with a monthly comic and Super Mario Bros don't have one is beyond me.
Evan Waters
October 28, 2007 at 8:54 pm
Larry Marder's PIKMIN. (Only after he's done reviving BEANWORLD, of course.)
Frank S. Kim
October 28, 2007 at 9:24 pm
I have to strongly disagree with MarkAndrew with regard to Dig Dug.
"You keep digging and digging and it’s HARD WORK and it’s ultimately futile and then you die."
That's a perfect comic for Chris Ware, not Tomine. I can even imagine the last page of the storyline, which would be an eight-page foldout showing the entire layout of the long and convoluted tunnel that the main character has dug throughout the series, with popup insets showing details of particular sections where important plot points happened.
sebastian
October 28, 2007 at 9:40 pm
Psychonauts, the comic, with writing and art by Scott Campbell. The one at http://scott-c.blogspot.com/ He was the art director for the game, and he's getting known for his comic work.
MarkAndrew
October 28, 2007 at 10:22 pm
Ah, crap. You're totally right. I thought of both of them and decided that Tomine would be funnier, just 'cause his stuff is slightly more depressing.
But you're right. Chris Ware would've been the better choice.
Black Rabbit
October 28, 2007 at 10:52 pm
Sorry, only Jim Woodring is allowed to make Earthbound.
FunkyGreenJerusalem
October 29, 2007 at 12:02 am
Well Anthony Johnston is working with a similar world/concept in Wasteland, although I'd pick up a Fallout by Ennis or Ellis.
Dave
October 29, 2007 at 12:06 am
Fallout from Ennis and Fabry would be pretty fucking amazing, come to think of it.
Paperghost
October 29, 2007 at 1:55 am
Vagrant Story, because any comic where the hero is called Ashley Riot is going to sell billions.
Doodlebob
October 29, 2007 at 2:31 am
I'm with Dave, Legacy of Kain would be awesome.
Ninjawookie
October 29, 2007 at 4:20 am
5. Katamari Demacy
4. Viewtiful joe
3. Ico
2. Tenchu Stealth Assassins
1. Monkey Island
Not a bad list if i say so myself
Adam Weissman
October 29, 2007 at 8:28 am
The prostitute joke crosses the line from funny to tasteless and insensitive. Violence against women is too much a part of our reality to be good fodder for jokes.
ChrisT J.
October 29, 2007 at 9:47 am
There's so many great games but (for me) the best of the best was always Legacy of Kain saga. I could listen to that monologues and conversations forever. It would be an awesome movie/movies.... that will never be made (it almost is already).
Also I would like to see Prince of Persia. And I have to say that Warrior Within is my favourite part (I loooove tragic characters and that feeling that you cannot win and change your destiny).
Dave
October 29, 2007 at 3:36 pm
"we might get the Wii version of From Hell, complete with motion sensitive prostitute mutliation!"
I thought that was already one of the levels for Manhunt 2.
J.C.
October 29, 2007 at 7:29 pm
I actually think that Brian K. Vaughn would be better for Phoenix Wright.
For me,
Shadowrun written by Greg Rucka and drawn by Jesus Saiz.
Jade Empire written by Gail Simone and drawn by Ed Benes.
Ratchet and Clank written by John Rogers and drawn by Duncun Roleau.
Crimson Skies written by Garth Ennis and art by Bruce Timm.
J.C.
October 29, 2007 at 7:32 pm
Oh and I can't believe I forgot the obvious one: Castlevania all done by Mignola.
Dave
October 29, 2007 at 9:17 pm
Castlevania already has had multiple comic series from IDW, as have Konami's other cash cows, Silent Hill and Metal Gear Solid.
None of them have actually been any good, but they have happened.
Oh, on a Konami-related note: Contra by Frank Miller and Simon Bisley.
MarkYwain
October 29, 2007 at 11:25 pm
I'll like to see L.A. Confidential made into a comic book . It's both a great book and movie already.
And I want Alex Maleev to draw it.
3. The Sims would make a great comic...Grant Morrison/Frank Quietly can hem it. It would be about Bob trying to save the universe by killing the creator while pondering his own existence. Then he goes online.
2. Playboy Mansion game. Done in a Citizen Kane kinda way, exept with a girl. The rise and fall of Shirley, Playboy centrefold for August and someone who aspires to marry Hefner. When she's fired she takes revenge...
Gail Simone & Garth Ennis/Frank Cho
1. A more adult-y version of Beyond Good and Evil. A social commentary on the Iraq war, the US, and modern media involving a talking bipedal, perverted pig.
Warren Ellis/no artist, just take drugs beforehand and imagine the rest...
Tina Anderson
February 7, 2008 at 9:04 am
I would like to see The Sims made into a comic as well. It has a perfect storyline to be adaptable to a comic.
Lord Paradise
August 8, 2008 at 7:52 am
If Frank Miller had done a Mario Bros series way back when he was good, we'd be mocking everything that came before that right now. I'd download the old ones off Virtual Console and be like "What's this? Where's my satisfying crunching noise when I stomp on a Goomba's face? And what's the interrogate button? Stupid Classic Controller."
Blackjak
August 8, 2008 at 8:12 am
Crimson Skies by Garth Ennis - there was a comic released as a sort of prelude to the first game, but Ennis could do it... Though I'd really also like to see Bill willingham's take on it!
Fallout would also be great! The humour intrinsic to the game should come across really well!
Comics Should Be Good! » Hey, It’s Wednesday!
September 10, 2008 at 11:32 am
[...] OF PERSIA GN I called it! Or, since Jordan Mechner (the game’s creator) helped write it, it’s been in the works [...]
Comics Should Be Good! » Random Comics Thoughts On Dean Haspiel, the Prince of Persia Grapic Novel, And Elongated Man’s Early ’90s Marital Problems
October 9, 2008 at 3:56 pm
[...] OGN is the Prince of Persia book First Second published recently. That I totally requested called thought in to existence. Just want to take credit for [...]
Tanzim
February 3, 2009 at 4:58 am
"Kratos’s story of revenge against the Gods makes Jesse Custer look positively like a pussy"
That, sir, is crossing the line.
I like the list though. But i would've included Legacy of Kain..