web stats

CBR Live! Archive

What I bought - 14 November 2007

It was a pretty big week in the comics world, and there were plenty of good books to go around.  Did I read the new Gail Simone title?  You'll find out ... once you go below the fold!

I've done this before, but I'll point out some reasons why I didn't buy the things some people suggested.  I could not find Scott Pilgrim anywhere, so I imagine I'll have to track down the first volume on-line, unless I can find it in a library.  I still doubt if I'll like it, but I'm reserving judgment.  I guess I won't be able to find out why his friends are "retarded douchebags" until sometime in the future.  I may read Salvation Run, but I didn't want to buy it, and I can only get five books for free each time, so maybe this weekend I'll check it out.  I didn't buy the new Ex Machina trade because I buy the singles.  I didn't buy the JLA: Ultramarine Corps trade because I have the individual issues (and they're very good, so if you don't have them, pick this up).  I buy 100 Bullets in trade, and I may read the Badger book and Courtney Crumrin this weekend.  I do get Queen & Country in trades, but I didn't see the latest one on the shelves and will have to hunt for it.  I bought the first Brit trade and liked it, and will probably buy it in the same format later.  And I did get Atomic Robo, but will review it for my other little column.  S'alright?  S'alright!

Okay, now for the books I did read!

The Atheist #4 (of 4) by Phil Hester and Will Volley.  $3.99, Desperado Publishing. 

11-14-2007 05;31;18PM.JPG

Well over a year after the last issue, Phil Hester finally gets to finish his tale of a skeptic and his confrontation with something genuinely supernatural.  Hester, in case you're wondering, is a fine comics writer, and his main character and the setup for this series was very good.  Antoine Sharpe is a man who believes in nothing - hence the title - and is called in by the government when they come across something too weird for the normal agencies.  Sharpe is, as he tells his new partner early on in the book, not smart but perceptive, and he can therefore get to the heart of the matter without being dazzled by the seemingly supernatural.  When he's confronted by people who are apparently being possessed by the dead, he faces a case that isn't so cut-and-dried, because even Sharpe admits that there's something fishy going on.  He and his partner, Melissa Nguyen, are heading to Winnipeg, where the dead have congregated, but they're opposed by the dead person orchestrating all of this - whose identity I won't give away, because it's quite interesting.  In previous issues, Sharpe began to believe that the dead were coming back, but he still looked for a logical way to defeat them, because he doesn't believe their contention that they just want Winnipeg and nothing else.  They're burning out the bodies of those they possess, see, because after having been dead for so long, they party like crazy people.  So why wouldn't they continue to possess other bodies?  In this issue, we find out what Sharpe's plan is and the lengths he's willing to go to stop the dead.  It's chilling, actually, because we know that Sharpe is working for the greater good, and therefore we can understand what a bastard he can be, but we also like him, so it's upsetting to read what he ends up doing.  In many ways, Sharpe is not unlike a typical Warren Ellis protagonist, but Hester does Ellis one better by not advertising that Sharpe can be heartless from the beginning.  Often, in Ellis's books, the "hero" (or anti-hero, I suppose), talks about being a bastard and then reveals layers of emotion that humanize him.  Hester does things in reverse, as Sharpe is human to us (a weird human, but still sympathetic) before he reveals layers of heartlessness.  In this case, it works better, because we have come a little way with our hero and think we're prepared to like him.  At the end of this book, we still like him, but we're a bit more frightened of him as well.  It's a nice trick.

Will Volley's art is solid, but lacks the creepy verve that John McCrea, who drew the first three issues, had.  McCrea, I guess, has been dealing with some personal things, and Volley does a decent enough job, but it's interesting that his slightly more "realistic" look doesn't fit as well with the story, which demands a slightly more abstract touch.

This is coming out in trade pretty soon, and now that it's done, I think the collected version is a good way to experience this.  So look for it in a few months.  It's a pretty neat little comic, and I think Hester is planning more stories, which would be cool.

Batman and the Outsiders #1 by Chuck Dixon, Julian Lopez, and Bit.  $2.99, DC.

11-14-2007 05;29;48PM.JPG

Chuck Dixon doing full-throttle action is a recipe for comics goodness, and for almost this entire issue, things were looking good.  Then it went, if not horribly wrong, at least stupidly wrong, on the last page, which I will SPOIL below.  But first, the good parts!

I don't like the idea of Batman running a team of covert operatives, because it kind of goes against the way he's been portrayed for the past 20 years (although I know he's supposed to be a bit less grim in the Brave New DCU) and, especially as relates to this book, it's another example of the Big Two mining the past instead of trying new things.  Do we really need another iteration of this?  And why must I ask that question every few months?  Sigh.

But Dixon does a good job, making this a true covert team (as opposed to the original group, which was more of a superhero gang) that goes into the headquarters of an evil conglomerate (always remember, businesses in the DCU and MU are pure evil) to find out what's going on because something suspicious is, you know, up.  This first issue is basically an infiltration exercise, with Batman coordinating things from Secret HQ (the Batcave?) while he argues with Thunder, who wasn't allowed on the mission.  He gets some verbal jabs at her, everyone meets up and reaches the Super-Secret Center of the Tootsie Pop of the Evil Conglomerate, and then they find out what's in the place.  Sigh.  It's an OMAC.  Yuck.

It's a nicely-done issue, because we need a good introduction to the team, some internal tension (which we need, or else it's just not interesting), which we get because Batman doesn't allow Thunder to go on the mission, some good interaction between the characters, and something bad for them to fight.  The reason it goes off the rails at the end is not really because of the presence of an OMAC.  Well, it is, but just because it's an OMAC doesn't make it all bad.  It's the suggestion, once again, that you can't enjoy a DC comic without reading other DC comics.  Obviously, if we know who all these characters are, we have read DC comics in the past.  But they do stuff in the book that lets us know who they are without really being all that knowledgeable about them.  We can infer a great deal from how they infiltrate the building, and Dixon does a nice job keeping everything interesting while still showing us that Metamorpho, for instance, can change into different elements (and why is Rex wearing pants, anyway?).  But the end, which is supposed to be a dramatic reveal (not really a cliffhanger, just a revelation) fails in the same way that the reveal at the end of last week's Annihilation: Conquest fails: it's a character that isn't menacing on its own, but is just menacing because of the readers' memories of it.  Now, I have no doubt that both Abnett and Lanning (in Annihilation) and Dixon in this book will give us a reason to care about the bad guy in issues to come, but for me, at least, it's a bit annoying to turn to a final page and see [insert old character here].  My reaction is invariably NOT "Cool!" (which is what the writers want my reaction to be) but "Oh, that thing again.  How retro."  That's just me, I realize, and this book isn't really written for me, but I want to like it, and for all but one page, I did like it.

Despite that, I'll probably pick up issue #2 to see what the fuss is all about.  As some of you know, I enjoy espionage kinds of comics, and Dixon can do that, if he wants to.  I'll be curious to see if he wants to.

Black Adam: The Dark Age #4 (of 6) by Peter Tomasi, Doug Mahnke, and Christian Alamy.  $2.99, DC.

11-14-2007 05;28;58PM.JPG

This comic, on the other hand, isn't terribly interesting, and Mahnke's art, which is smoothed over a bit by Alamy's inks, doesn't save it.  The cover, which looks as if Mahnke inked it, is the best part of the book.  I know it's the fourth issue of a (say it with me!) six-issue mini-series, but I figured I'd check it out.

Here's the problem with this comic: the main character.  Black Adam, at least in this particular issue, isn't really interesting enough for us to care about his problems.  Tomasi gives us hints that he's "deeper" than just your standard super-villain, but he's still kind of boring.  He's being chased by some operatives of some super-secret group who, at the beginning of the issue, have the drop on his "human" form.  He manages to say his magic word and turn into Black Adam, and he finds a veterinarian who will stitch him up.  When the bad guys find her and her nurse (I guess he's a nurse), Black Adam saves them.  Not because he cares, but because he owes them a debt.  Then he finds out the JSA is spying on him, and he puts a stop to that right quick.

It's not that this is bad, it's just that it's somewhat lacking in energy.  It's a fairly standard story about a villain who is popular so he's given some redeeming qualities so he's easier to root for.  I'm sure as a continuation of the first three issues, it works much better, but based on this one issue, I'm not of the mind to track those three issues down or buy the inevitable trade.  Black Adam does bad things and some good things.  The JSA is following him.  That's about it.  It's not enough.

The Black Diamond #5 (of 6) by Larry Young and Jon Proctor.  $2.95, AiT/Planet Lar.

11-14-2007 05;33;29PM.JPG

It's the fifth issue of a six-issue mini-series, so if you haven't picked any of the others up, you're not going to unless you're waiting for the trade.  I will say that Young has done a good job in this series switching back and forth from crazy action to plot and character development, and after last issue, which ended with our hero's car on top of a train, this issue focuses on how he's going to continue now that his car is no longer in good shape to drive, as well as bringing the subplot of the stolen bag to a close in a humorous yet reasonable way.  Dr. Don gets a new ride, everyone takes off again, and the army (as well as Dr. Don's wife, who's still being held hostage) move into position for next issue's grand finale.  It should be quite fun and make us all think of Death Race 2000 and Damnation Alley and a bunch of other 1970s movies.  The series might be a bit derivative, but unlike the derivative stuff from the Big Two, Young and Proctor are trying to make something new out of it.  For the most part, they've succeeded.

I do have a question about the first two pages, though.  Maybe Larry can come by and explain.  On page 1, in the aftermath of the big crash, Dr. Don stands up and stretches as the tow truck takes his car away.  His shirt is very clearly white.  On the next page, the first panel shows him about to say something - he says, "Look, I ..." but then it appears that his shirt, which is now red, catches on fire.  In the second panel he pulls the still-flaming shirt off.  In the third panel, he stands with hands on knees and breathes a sigh of relief.  In the fourth and final panel, his travelling companion, Cammie, steps on the red shirt and puts the fire out.  What the heck happened on those two pages?  Did Dr. Don's shirt actually change color and then spontaneously combust?  It's a bizarre scene.  Young has been providing the scripts to these comics, but crucially in this issue, it's missing.  Confound it!  Then Dr. Don needs a new shirt and barters away something handy, even though he's wearing a T-shirt.  Couldn't he have just worn that?  Help me, Larry!

Booster Gold #4 by Geoff Johns, Jeff Katz, Dan Jurgens, and Norm Rapmund.  $2.99, DC.

11-14-2007 05;28;08PM.JPG

I could probably just reiterate what I said about Black Adam for this comic, although this is marginally better.  Well, not the art, because Jurgens is merely competent, but the story is somewhat more interesting.  But, as with BatO, this just isn't my kind of book.  You may accuse me of hating superheroes, but that's just not true.  What I don't like are simple adventure stories that tie too much into the continuity-heavy past.  If the book is brilliant but tied to continuity, I can deal with it, but this isn't brilliant.  From what I've heard, this book is an exercise to visit key moments in DC's past and say, "Hey, look! how cool is this?"  Booster, in this issue, must stop Supernova and "Rex Hunter" from negating the creation of the Flash, as Rex is attempting to stop the Justice League from forming so he and Supernova can save the world from all the bad guys the JLA fought and become great heroes.  Yeah, it's about as silly as it sounds.  After Booster saves the day (and learns the identity of Supernova, which is a HUGE SHOCK!), he tells Rip Hunter he wants to save Ted Kord's life, which is (irony alert!) just what Rip Hunter warned "Rex Hunter" not to do - mess with history.  But then, in the next breath, he tells Booster they'll save Ted after they save Barbara Gordon from getting shot by the Joker.  Does anyone even listen to themselves in this comic?  On page 5, Rip Hunter says, and I quote, "No matter what, we don't have the right to alter history the way we see fit," but by the end, he's talking about changing history.  He justifies it by claiming that Barbara's shooting was an "anomaly" that Supernova caused, but why is this different, good readers of the first three issues?  Why does Rip Hunter get to do what he wants with history but others don't?

That's not why I don't like the book, though.  It's just not anything more than a trip down memory lane.  Hey, I can read old comics if I want that.  Why should I buy a new one that does it?

The Circle #1 by Brian Reed and Ian Hosfeld.  $2.99, Image.

11-14-2007 05;32;46PM.JPG

Speaking of espionage comics, Brian Reed and Ian Hosfeld give us The Circle, which has a ton of potential.  This is a pretty good first issue, too, as we begin with the theft of a missile train from a base in Kazakhstan which is blamed on an international mercenary group called the Circle.  Wallace Christopher, a stringer for MI-5, does not believe the group was responsible, and he goes to Tokyo to prove it by finding the group's second-in-command.  When he finds her, he tries to convince her of his good intentions, and we learn that the group is, naturally, being set up.  Christopher is dragged into the group as the two leaders - that's them on the cover - head to Kazakhstan to figure out what happened.

Reed does a nice job setting up the entire situation by using Christopher.  By using a reporter, he gives us the information about the Circle, which began as a rebel group in a Balkan country (presumably it's in the Balkans, although the actual country is made up) and expanded into a mercenary group.  Christopher also fulfills the role of "outsider" to whom the audience is supposed to relate, and Reed uses him to fit us into the story well.  There's some good action, but it's mostly to just break up the exposition.  Next issue, presumably, there will be more gunplay.  That's what we want!

Hosfeld's art is decent, even though he's called upon to draw a lot of talking heads.  His Ilona looks a bit like a teenaged girl (maybe she is), but otherwise, he does a good job.  From the few pages that feature action, he seems like he'll be able to handle that, too.  It's a good-looking book.

It's a number one issue!  There's no backstory to catch up on, so check it out!

Fables #67 by Bill Willingham, Mark Buckingham, and Steve Leialoha.  $2.99, DC/Vertigo.

11-14-2007 05;37;17PM.JPG

Well, it's another fine issue of Fables.  Come on, people, they're all good!  Ambrose reveals his big secret, which ought to keep the armies of the Empire from attacking him, but it doesn't.  So he offers single combat, and he fights that troll there on the cover.  You would think that would settle the matter, but of course it doesn't!  So he plays his trump card, and we'll see if that works next issue.  Oh, it's a bad thing a-coming!

The nice thing about this story and this issue in particular is that Ambrose keeps trying to settle things without fighting.  He is showing himself to be a fine leader who has great power but doesn't want to use it because it would make things far worse, and it's kind of interesting watching as he shows us what great power he wields and how he resists it.  Very neat storytelling by Willingham.  Of course, because it's Fables.

Speaking of Willingham, I like the text piece in the back of this week's DC comics.  In it, Double D goes to great lengths to prove that Salvation Run is not, in fact, a rip-off of Marvel's use of the Negative Zone as a prison.  Is this a trend in comics?  We saw it with the first issue of Mice Templar, and now this.  "You ripped us off!"  "Nuh-uh!  I had this idea in first grade, and wrote about it in crayon in between cursive lessons!"  "Oh, yeah?  Well, I had the idea in the womb, man!  I communicated it to my mother telepathically!  Ask her!"  "Well, I had the idea in one of my previous lives!  While I was patching up the wounded in the Crimean War, I thought of this!  So suck on it!"  Where, I ask you, will it end??????

As I mentioned above, I didn't read Salvation Run.  It could be the greatest comic ever! 

World War Hulk #5 (of 5) by Greg Pak, John Romita Jr., and Klaus Janson.  $3.99, Marvel.

11-14-2007 05;34;57PM.JPG

This ended about as well as it could have, I suppose, despite the fact that someone dies, which is pretty cheap, and the fact that ol' Hulkster doesn't actually murder everyone in the Marvel Universe.  This is still a fantastic mini-series, because it doesn't actually bend any characterization we've ever seen to fit a story - Pak figures a way out of his dilemma with a rather simplistic turn, which I'm not giving away but is pretty obvious.  It might feel a bit disappointing, but once the real traitor is revealed, thereby taking away Hulk's plans for revenge against Mr. Fantastic and Tony Stark, it's the only way it can end, and I'm perfectly satisfied.  It's not a great comic, but it delivers what it promises - Hulk bashing the hell out of people for five issues.  And because that's pretty much all it promises, we have to turn to Romita's art, and luckily for everyone, he's incredible, especially in this issue, which is mostly the Sentry and Hulk beating on each other and destroying New York.  Romita, who actually draws all his stuff (a staggering concept, I know), makes us feel every punch and bruise, and at the end, when every hero stands bleeding and beaten, we're almost out of breath ourselves.  It's an amazing achievement, and makes the book better than it has any right to be.  Pak keeps up, of course, but it's not like this is Shakespeare.  Whatever you might think of Romita, he was probably the perfect artist for this book, because unlike some of the slicker artists of today, his fights seem real, and unlike the gritty artists, he can handle big goofy characters like Hulk and Sentry.  The series doesn't end perfectly (how can it, really, when every mainstream superhero story leads into another?), but it ends well.  It's a very good superhero comic book.  And that's all it needs to be.

Marvel Comics Presents #3 by Marc Guggenheim, Dave Wilkins, and Francis Tsai; David von Allmen and Mico Suayan; Rich Koslowski and Andrea DiVito; Kathryn Immonen, Stuart Immonen, and Wade von Grawbadger.  $3.99, Marvel.

11-14-2007 05;32;01PM.JPG

Here's something that may sound strange: I'm not sure when I'm going to stop buying this.  "Greg," you say, "if you even think about dropping a book, you should."  Yes, I get that, but it's not really the stories contained within that are making my decision difficult, it's the four-dollar price tag.  I really like the lead story, "Vanguard," as our heroine, Stacy Dolan, finds even more things she doesn't like about the weird murder of the unknown suspect (including a fingerprint from someone who's supposed to be dead and whose possible resurrection will make Johnny Bacardi very happy), and the Immonens' Hellcat story continues to be goofy fun.  I'm not as jazzed by Koslowski's Weapon Omega story, although it's decent enough, and von Allmen and Suayan's Magneto story is nothing special, and even irks me a bit because it takes place in the past, and inserting stuff into the past of characters bugs me.  So the stories are entertaining on a certain level, and I'm intrigued by the murder mystery, but the price always bothers me.  I'm definitely going to buy the next issue, just because the Hellcat story ends, but "Vanguard" is 12 issues long, and I'm not sure if it's worth the trouble.  I'm swirling in a storm of confusion!!!!!

Strange Detective Tales #1-3 by Jesse Bausch and James Callahan; Joel Priddy, Shane McDermott, and Patrick Godfrey; Ian Sampson; R. S. Paulette and Justin Alicea.  $3.95, Oddgod Press.

11-14-2007 05;27;20PM.JPG

I got these in the mail a few days ago, and I'd like to thank Jesse Bausch of Oddgod for sending them to me.  The first two came out in 2005, but it appears all three are being offered again in Previews, or you could check out the web site for more information.

Anyway, the question always is: is it any good?  Well, I can answer in one word: Hell yes.  Okay, that's two words, but it's an emphatic Hell yes.  Bausch writes a story that combines good old-fashioned noir with monsters, and the results are stellar.  It's 1958, and the monsters (creeps, as they're called in the book) live in ghetto-ized sections of Los Angeles, trying to make ends meet.  Renfield and Vorlic (who doesn't like to be called "Igor") are private detectives specializing in creep cases.  Early on, Renfield (whose first name is Seward, in a nice tip of the hat to Dracula) gets a call about a girl he used to love who's gone missing.  Everyone tells him to forget about Mary, because it didn't end well, but Renfield insists he's just looking out for her.  The trail leads him to a bizarre strip club, where he is unwelcome, and into conflict with the alien mobsters who rule L.A.'s underworld (after having arrived in Roswell in 1947, of course).  Eventually, Renfield also crosses paths with Howard Hughes, a Cyclops pimp, and an unusual farmer with odd livestock.  It's somewhat of a twisty tale, but Bausch never lets it get too dense and confusing, and everything makes perfect sense by the end, even if it doesn't end perfectly well for all concerned.  The great thing about the writing is how Bausch simply treats the creeps like regular people with strange problems - Renfield, for instance, is a vampire (obviously), but Bausch makes such a little deal about it that when, at one point, he's left in a field as day breaks, it takes a minute for us to realize why he's so pissed off.  He's just a guy trying to make a buck who happens to be one of the undead.

Bausch's story is certainly interesting and compelling, but Callahan's art is brilliant.  It has a bit of a Geof Darrow vibe, without the insanely detailed backgrounds.  The details he puts into each character is amazing, from Vorlic's not-deliberate-at-all resemblance to Peter Lorre to the zombie client we meet on page 2, with half her face missing and a hole in her head through which we can see her brain.  Half the joy of the book is gazing at the grotesque and oddly beautiful characters Renfield meets on the case.  The aliens are modeled after the ones from Mars Attacks! (well, maybe not modeled, but they look similar), while Mary's landlady, who originally calls Renfield about her disappearance, is a gorgeous ghost with bleeding eyes.  A shapeshifter's skin flows from one face to the next, and not in a refined, J'onn J'onzz kind of way, but in a melting wax kind of way.  And when Callahan draws violent scenes, as he often does in this book, it's visceral and shocking, making us feel uncomfortable even when we're cheering (as when some bad guys get, well, eaten).  Bausch's ideas are neat, but it's Callahan who makes the book shine.

Each issue is four dollars, but it's good value for your money.  These books are thick, with the main story and some clever back-up stories (my favorite, "The Revenge of the Vermillion [sic] Claw," is about a repentent super-villain who can't remember where he left bombs years ago and now wants to deactivate them), plus several very cool pin-ups.  Plus, the covers and even the pages are good, solid stock, so the books won't fall apart.  They're really a good deal when you consider that Marvel and DC are offering books for the same price (well, four cents more) that aren't as durable and don't have as many pages.  Sure, they're in color, but these books look great even in black-and-white.

I strongly encourage you to check these books out.  If you're a fan of crime fiction or horror, they're great, but even if you're not big fans, the story is still fun to read and the art is spectacular.  You won't be sorry!

Suicide Squad: Raise the Flag #3 (of eight) by John Ostrander, Javier Pina, and Robin Riggs.  $2.99, DC.

11-14-2007 05;36;31PM.JPG

This is a weird ending to a three-issue arc within the longer eight-issue series about re-establishing the Suicide Squad.  This is almost entirely about Rick Flag and how he got out of Skartaris and where he's been for three years.  I'm trying not to think about the chronology, especially with the first issue's contention that the series began "two years ago."  This is a solid issue, as Flag and Rustam fight dinosaurs and try to discover the way out of Skartaris.  Flag also flashes back to when he first met Rustam, which explains the hatred they have toward each other, and then Waller recruits him into her new Suicide Squad.  That's pretty much it.

Ostrander does his usual good job at making the characters real even in fantastic situations.  Rustam has a real issue with Flag, even though Flag technically doesn't earn the hatred.  But we sympathize with both men, and we realize what an untenable situation they're both in.  Ostrander is good at making characters who act like actual human beings and get into situations where no course is right and people need to muddle through as best they can.  At the end, we have the foundation of a new team.  What will happen next?  I don't know, but I'll be reading to find out.

All Star Superman #9 by Grant "Bow Down to Me, Fanboys!" Morrison, Frank Quitely, and Jamie Grant.  $2.99, DC.

11-14-2007 05;38;11PM.JPG

Ah, the glory of All Star Superman.  What the hell else is there to say.  Buy it, you Philistines!

The God of All Comics gives us a sweet tale about Kryptonians who end up on Earth and "replaced" Superman when he went off to Bizarro World.  Morrison, as he has done throughout the series, gives us a story in one issue that most writers today would take four to tell, and it still manages to be emotionally satisfying and not feel rushed.  Actually, it feels a bit rushed at the end, when the situation resolves a bit quickly, but it's still well done.  Whenever the title lags a bit (as it did last issue with the less-than-excellent Bizarro story), Morrison gets it right back on track with a story like this.

Quitely's art is stunning as usual, but the one thing I wanted to mention about it is his superhero costumes, which actually look like real clothing.  Nothing looks spray-painted on, and Superman's shorts are pants separate from the tights.  Despite this slight bulkiness that we don't usually expect from superhero costumes, the characters still look majestic.  Wow - you mean you don't need to draw someone naked and then just color the body green in order to pretend you drew a costume?  Who knew?  It's a minor detail that shows again why Quitely is so good.

Welcome to Tranquility #12 by Gail Simone and Neil Googe.  $2.99, DC/Wildstorm.

11-14-2007 05;34;11PM.JPG

It's the first (and better) and the two Gail Simone books this week!  Yes, I wrote "better"!  You know, deep in your heart, that it's true!

Simone concludes her latest story, which features Satan and the dead rising and horrible things happening, and she does it in fine fashion, as the bad guy is defeated, of course, but not without some shake-up of the cast.  Simone, as usual, does a nice job making sure everything leads to something else, keeping all the balls in the air well, and even in a crowded book like this, making sure the characters carry the load.  We expect certain things from the cast, and when we get them, we're not upset, just satisfied that someone knows how to write a solid superhero book.  Unlike the first arc, which was supposed to be a bit more mysterious (being a murder mystery and all), nothing in this arc is too shocking, but Simone has done such a nice job with the characters that by the time we get to this issue, we're invested in what is happening and we care about how each character resolves his or her personal problem in the context of the larger story.  And Simone makes it all work.  I've said this before and I'll say it again - this is a better book than her work with established characters because she appears to care more about them, and therefore she makes us care.

It's unclear whether the book has been canceled or not.  I guess "not" is the party line, but we'll see.  Another issue hasn't been solicited yet, but it would be nice if Simone could continue with this, because it's a better-than-average superhero comic in a landscape of mediocrity.

Wonder Woman #14 by Gail Simone, Terry Dodson, and Rachel Dodson.  $2.99, DC.

11-14-2007 05;30;33PM.JPG

And then there's Wonder Woman, which, apparently, has been longed for by everyone in the comics blogaxy except for yours truly.  It's not that I don't like Diana or Simone or the Dodsons, it's just that I don't see the need for Wonder Woman to be in a good comic.  It's the same way that I don't get why sports pundits always say that Notre Dame or the Dallas Cowboys or, now, the Boston Celtics being good is good for their respective sports.  It's only good because sports pundits like talking about those teams.  Personally, if the Fighting Irish or Cowboys never won another football game, I'd be really happy (I don't care as much about the Celtics, so whatever).  I get that Wonder Woman is supposed to be part of the "Big Three" of DC, but that's more of a marketing strategy by the corporate bigwigs than anything organic.  She's like Captain America - far more interesting as an icon than as a character, and it takes a good writer to make her interesting.  It doesn't matter to me at all if she's in a good comic or not, even though apparently many people pine for it.

Similarly, I don't get why Simone is supposed to be the savior of Wonder Woman.  I haven't read the previous thirteen issues of this particular series, but I guess they're a bit of a train wreck.  Well, I own almost 200 issues of a Wonder Woman comic that was, for the most part, pretty darned good.  Some people object to Len Wein and George Perez's "re-imagining" of the Amazons in the 1980s, especially because WW was retconned out of DC history while Batman and Superman were allowed to retain their status.  Well, Superman wasn't, but that's neither here nor there.  Perez's run on the title is notable for two main things: he steeped the stories in Greek myth, which is a great idea; he brought Diana into the world as a messenger of peace and gave her connections in the "real world," from Julia Kapatelis to Mindi Mayer.  The theme of grounding Diana in the "real world," which Simone has Diana rhapsodizing about in this issue, has been done, and better.  Even early in Messner-Loebs' run, before Deodato turned the book into a weird porn comic, Diana worked at a fast-food restaurant.  I get that plots are recycled over and over in comics, but this idea of living among the little people has been a significant part of her life in recent years, so it feels odd that she puts such a premium on it.  I skipped the Byrne years (shudder), but the post-Byrne issues, leading into Jimenez's decent run and then Rucka's, are pretty good in showing the many facets of Diana, and Rucka's, especially, where she's an ambassador, did an excellent job with her mission to "Man's World."  So why do people seem to think that Wonder Woman needs to be "fixed"?  Because she's had 13 crappy issues of a new series?  Because the Powers That Be made her kill Maxwell Lord?  I'm not sure why, but it's strange that Simone's run is being seen, even before it begins, as the redemption of the character, because I don't see why she needs to be redeemed.

"Just shut up already and tell us if it's any good, sir!" you bellow, frustrated by my trip down memory lane.  Well, it's not bad.  It's a fairly decent superhero comic, but I'm not sure it's a very good Wonder Woman comic.  I do like the part where Diana decides not to fight the gorillas on the cover but instead offers them friendship, but it's not like she doesn't fight them for several pages before that, just to give the Dodsons some groovy fight scenes to draw.  And Captain Nazi is just ... well, idiotic, so the ending, which has some promise, is hampered by the fact that we're reading about someone named "Captain Nazi."  Simone does a decent job with fitting into the established reality of Diana, so we get the absolutely stupid plot point that she doesn't have powers when she's out of costume, another relic from the 1970s that, like the Hall of Doom, was goofy and stupid when it first appeared and hasn't gotten any less goofy and stupid just because 30 years have passed.  By far the most interesting part of the book was the Themyscira prologue, which indicates that Simone has some neat ideas about what's to come, but otherwise, this is an okay superhero comic that isn't a very good Wonder Woman comic.  Most superhero books need to have something more - a reason to care about the particular characters in the book.  Perhaps only Batman can carry a book in which he's not terribly interesting.  But Wonder Woman needs to be something different, and she has been in the past, which is why the apparently somewhat-maligned post-Crisis reboot is a very interesting comic.  (I'm not thinking of any specific criticisms about the post-Crisis book, so I won't link to anything, but it seems that whenever it comes up, it gets maligned.  I could be reading too few opinions to make a generalization.  Maybe everyone who reads this post loves the post-Crisis reboot.)  I think Simone might have been better suited with a single issue about why we should care about her version of Wonder Woman.  When a new writer takes over, especially on a book that has been critically savaged and commercially inert, they need to make clear that they have a solid understanding of the character and give us a reason to buy their run.  Simone may have that, of course, and this issue is marginally interesting enough that I might come back to it next time.  But for the most part, I get the sense that this is a generic adventure story, and I've seen those before.  I hope Simone doesn't let me down, but you know what? it's not going to be the end of the world if she does.  Wonder Woman could vanish from the publishing world and it wouldn't make any difference to me.  USC could disband their college football team and college football would continue, healthy as ever.  That's just the way it is.

X-Factor #25 by Peter David, Scot Eaton, and John Dell.  $2.99, Marvel.

11-14-2007 05;35;43PM.JPG

That's a very cool cover.  Finch does a nice job, making this scene far more interesting than the one inside.

This is not a good X-Factor issue, but I hope no one expected it to be.  David has been pressed into service of the mega-crossover, so he does his best to get the gang into the book, even though we have a couple of plot points that are shoehorned in.  Cyclops tells the New X-Men to stop whining (of all the people to tell someone else to stop whining) because they'll get into "action" soon enough, which is a necessary scene because the next stop in the crossover is in the pages of New X-Men; and Wolverine, Storm, and Nightcrawler talk to Amelia Voght (it's an Amelia Voght sighting!) about where the Acolytes are.  David gets those over with as quickly as possible, and the rest of the issue does a nice job getting Rictor in with the Purifiers and sending Madrox's duplicates (along with Layla, who grabs one of them) off to alternate timelines to see what's going on.  Of course, Forge (who sent the dupes into the alternate timelines) didn't plan on them coming back, so the fact that Layla went with one is a bit of a problem.  Oh well, we'll see what happens soon enough.  It was kind of cool to see Forge, wasn't it?  I like how he has a machine that can transport people to alternate realities just lying around.  I always love that about comic-book science - "Yeah, I have this time machine here, collecting dust.  I'm already bored with it."  One of the best things to mock about Spider-Man 2 is that Octavius invented those arms and just passed it off as mere tinkering in order to get to his main project.  Hey, Otto, patent those arms and you'd have enough money to create dozens of miniature suns, ya nut!

Anyway, it's the third chapter of a mega-crossover.  We're still in the setting-up phase.  It's fine, even if it's not a great individual comic.  It's what you expect, and that's okay.

So, another busy week in the books.  If I'm incommunicado for the next six months, it's because I'm trying to read five pages of The Black Dossier.  Man, that thing is dense!  Wish me luck.  I'll check back in once I've gotten through that lost Shakespeare play!  Sheesh, Alan Moore makes my head hurt.

  • Posted on November 16, 2007 @ 01:19 PM

51 Comments

You see, I think it's a good thing that Simone didn't give us a "This is what Wonder Woman is to me" issue and just got on with the story. Showing her in action does a lot more to define her as a character than the various meta-references in, say, Picoult's first issue did.

Hmmm, The Circle sounds pretty cool. I'm a hughe James Baond nut, so I'll hav to see if my LCS got it in this weekend.

What a horrible post that was.

YOU DON"T LIKE BOOSTER GOLD?
What's up with that, man?

[...] By Greg Burgas Simone concludes her latest story, which features Satan and the dead rising and horrible things happening, and she does it in fine fashion, as the bad guy is defeated, of course, but not without some shake-up of the cast. … goodcomics.comicbookresources.com/2007/11/16/what-i-bought-14-november-2007/ Comics Should Be Good! goodcomics.comicbookresources.com [...]

So do you think every villain reveal at the end of a comic is bad? I don't see how you could do it and have the villain be menacing on his own unless it's something lame like "Wow, a really big guy!" or "Crap, that guy has a big gun!" Seems like that would be a letdown both to new readers and existing readers. I'm all for books being new reader friendly, but I'm not going to be upset if I'm buying a title I'm totally unfamiliar with and the villain is revealed to be someone I don't know. As a kid it just made me want to go hunt down the back issues with that bad guy.

So Batman's team is infiltrating corporations because they are "evil"? Is anyone invading the corporation HE owns as Bruce Wayne? Or better yet... does he ever take time from Batmanning to scrutinize his own company... Having "evil" corporations is kind of weird in Batman book cause it raises questions about the hero's wealth.

"Maybe Larry can come by and explain."

Hey, Greg! Thanks for taking a look. Jon and I were trying to get across, from last issue, that they were in an exploding car. The shirt was smouldering the whole time and Dr. Don didn't notice because of the adrenalin-rush of, you know, being in an exploding car and all. :) So just when things are calming down, what next? YOUR SHIRT BURSTS INTO FLAME!

As to putting on the new logo shirt, just trying to get a little funny "My car blew up on the Black Diamond and all I got was this lousy t-shirt" kind of moment. But, yeah, I put the scripts for three and four in the back and didn't get much feedback, and everyone wrote me this time looking for the script to five! So maybe we'll put the whole thing in the back of the trade, illustrated with some of Jon's preproduction sketches. What do you think? Sound good?

Evan - I certainly didn't mind the action-filled debut, because I agree that it probably wouldn't be a good place to start with everyone telling us what kind of person Wonder Woman is. I just didn't see much that differentiates this from any other superhero comic, that's all I'm saying. A writer can make it action-packed and still make it unique to the character. I think Simone will do that, eventually, but I hope she gets there quickly.

Sorry, Bret. Booster Gold just didn't do it for me.

jazzbo - it's not that I'm against a villain being revealed, but in too many cases in DC and Marvel comics these days, we're supposed to be impressed not because of what the villain has done in that particular comic, but because of his or her reputation. I guess this works with someone like Dr. Doom, but OMAC? If the OMAC had been doing evil things throughout, and then it was revealed, I'd have less of a problem with it. I don't HATE the ending, I just think when a writer does it, that writer thinks it's far cooler than I do. That's all.

Freeform2 - the codicil to the "all corporations are evil in comics" theory is that Bruce Wayne's and Tony Stark's are not. Those are the only ones allowed, although these days, Tony's isn't looking too good. I always enjoy when WayneTech does something a bit evil, because then Bruce has to clean up the joint, but I just wish some random corporation with no connection to either man was just a corporation instead of an evil front for nefarious actions.

Thanks for the info, Larry! I did like the Black Diamond T-shirt he ends up wearing, I just have a feeling that he's going to miss that key chain ...

In general, corporations owned by superheroes are usually not evil. Unless a secret cabal within the corporation has been doing evil things behind the superhero's back, but the superhero usually finds out before it gets out of hand and nips it in the bud.

I understand, I think, what Greg's going for in his complaint about "the big reveal". It's not that it's automatically bad (we all have our favorites), it's not that it only works if you're a long time comics reader (the first time I read an FF comic with Annihilus in it was his "big reveal" at the end of FF #251), it's that it's something that's very easy to overuse, because it's an easy way to get a cheap gasp out of a reader at the end of the issue. "The Shadowy Figure is...gasp...the Established Villain!" Any writer can do it, it's guaranteed to get a rise out of the fanboys, if the villain involved is big enough, and it sometimes smacks of "not trying hard enough."

My issue with Greg this week is...man, you (and everyone else) were way too nice to 'World War Hulk' #5. I flipped through it in the store, and I can only assume that the bar has been set pretty low for this crossover if "fifteen pages of two guys punching each other, then a gratuitous death, a sudden 'Hi, this is the plot twist you've figured out before issue #1 even came out' monologue, and an incomprehensible ending where Tony Stark zaps the Hulk with red light" counts as anything other than terrible. I can only assume that the reason it's getting kindly reviews is because everyone thought it would just be twenty-two pages of two guys punching each other, and the presence of actual plot impressed them.

(And my other complaint about this issue, this series, and the character in general: It features the Sentry. STOP, Marvel. Just stop trying to pretend that this character works. Stop thinking that you can have the climax of the series be, "Oh, look! The Sentry is here! Now the two big guns of the Marvel Universe can fight it out!" Because the Sentry is not a "big gun". He is a C-list character that got a mini-series about five years back. No matter how many times the characters in the story insist that he is a major player in the Marvel Universe, we the readers recognize that he has not earned his reputation through years of stories in the way that the Hulk, Spider-Man, Captain America, or even Superman...you know, the guy the Sentry's ripping off...so clearly has. We do not have an emotional attachment to the Sentry, and all the characters in the Marvel Universe insisting that he's the bestest hero ever cannot substitute for one. So please, stop trying to cram him down our throats, OK?)

(If I took over the Avengers books tomorrow, the Sentry would just vanish. The only thing you'd ever see of him, ever again as long as I was writing the series, would be a note Jarvis finds on the fridge, saying, "Attention, Avengers! Please remember that you have a member called 'The Sentry'. For some reason, every few years the entire world including you guys forgets that he exists. If you find this note, go looking for him!" And Jarvis would read the note, think, "Hmph. Must be a prank--we don't have any member called 'The Sentry'", crumple it up, and throw it in the trash.)

Hey, I can read old comics if I want that. Why should I buy a new one that does it?

Because the old comics won't have Booster or Skeets in them?

The fun of the current run of Booster Gold is hearing drunk Booster talk about how he lost his cape, or Skruffs going "Aw crap" when he meets his archnemesis, or seeing Booster console an old friend who's having problems, or hearing Skruffs yell "No man escapes me" while attacking somebody. The time travel stuff is for the most part is window dressing to give those two a chance to work together. Yes, there's some continuity porn, but really this comic is about giving Booster and Skeets a chance to do something and a chance to interact with people.

Now, if you don't like Booster/Skeets, then you do have a legitamate beef with this comic.

That's a good way of putting it, John. It does cry for misuse. Look at Wonder Woman. Simone "reveals" Captain Nazi at the end, but not right at the end, so he has a page or two to do something dastardly, so we don't wait for a month thinking, "Oh, what is he going to do?" We're thinking, "Crap, I can't believe he would do that! What will WW do?"

I give World War Hulk a pass for the reasons I wrote about. I didn't care too much about plot; I wanted the beat-down. But I agree with you about the Sentry. I don't like him at all.

That's a good point, Thok, but the problem I have with the issue (the other issues might be better) is that there's nothing very fascinating about the banter between Booster and Skeets. I don't hate them, but their relationship is just kind of there and seems to be in the service of the time travel. I wouldn't mind reading more and seeing if Johns can do some good characterization, but the larger trappings of the title just don't interest me.

Wow, John... I'm sure you were being sarcastic... But that would be a pretty simple and effective way to remove Sentry from continuity...

I think Sentry sucks too, and I still don't get why Marvel is constantly trying to cram him down our throats. Did they not feel like they had a Superman-level character in the power department? He just seems so one note. "Oh no, I have an evil side called the Void that comes out every now and then and makes everyone forget about me.I'm sooooo miserable." It's like if you crossed Superman with Robert Smith from The Cure...

And quick question- I enjoyed the X-Factor issue despite not reading parts 1 & 2 but I have to ask- who is Amanda Voight??

Andrew's question is seconded by me, who is Amanda Voight?

I thought Gail's for WW was promising, but not much more than that at this point. WtT is a book that I should enjoy more than I do, but I don't. I wonder why?

And A*S continues to tell the best Superman story I've ever read.

All Star Superman #9-- Totally disappointing.

I'm sorry to all the Morrison fans out there, but it felt like Frank "Who thinks Superman is an Impotent" Miller wrote the second half of this issue.

First of all, I think... NO! I'm told!!! That one of the basic rules of writing is "don't say it, show it!" So please, could somebody show me when or how the bad guys got radiation poisoning? Did Superman do it on purpose? Did he even see it? 'Cause from where I stand it all looks like Deus ex machina!!!

How did Superman defeat the bad guys?

Well, God showed up and defeated them for Superman!

I mean, was that the point of the story? God is stronger than Superman, and Superman is a coward!!!

I don't know. Maybe my comic was missing some pages... because it looked to me like Superman got his nose broken, then watched the bad guys break the bloody Moon, and retaliated by turning into Clark Kent and crying to Lois Lane about his bloody nose!!!!!?!?

WHAT THE HELL????????????? LAY OFF THE EFFING DRUGS, Morrison!!!

And if you can't, get somebody to help you! And while they are at it, have them trash you Tick DVDs!

Hey now, Red-Ricky. Let's not trash "The Tick" while you're on this otherwise-entertaining rant.

"But then, in the next breath, he tells Booster they’ll save Ted after they save Barbara Gordon from getting shot by the Joker."

Every time I think the DC universe can't possibly get any worse they always manage to prove me wrong.

Maybe wait for the next issue to come out before we decide that, Dave. They're probably not going to uncripple Barbara- I'm guessing it'll be like Mark Waid's JLA story where Barbara lets the villain keep messing with the timeline long enough for Bruce's parents to come back to life, until she eventually comes to her senses and decides to let things be. But I guess we'll see.

And Greg, you answered your own question regarding the Ted/Barbara contradiction- I haven't even read the issue yet, but from what you said, it sounds like Barbara's case is different than Ted's because they believe Barbara's tragedy was a result of Supernova's meddling. The difference seems fairly straight-forward, I can't wait to actually get the issue and check, though.

Hey now, Red-Ricky. Let’s not trash “The Tick” while you’re on this otherwise-entertaining rant.

Heh, heh!
Sorry, I didn't mean to trash "the Tick". What I meant was that somebody should hide Morrison's boxed set so that he wouldn't get any more "funny ideas".

After all, I think we all know who & what was being paid homage to, with that panel shot of the stitched-up Moon.

And yes, my tongue was firmly planted in cheek through out my rant. But then again, I don't think most of us would let some of those things slide if the names on the marquee weren't Morrison & Quitely.

I agree that oftentimes the villain reveal can be basically a product of lazy writing. Or just plain anti-climatic, as was the case with BATO, since the new OMACs are not good. But the Annihilation reveal was great, I thought. Then again, that villain made my top 10 Marvel characters list, so I might be biased.

Regarding the "gratuitous death" that has been mentioned in WWH#5...

- SPOILER ALERT -

Are you referring to Rick Jones? Because it looked to me at the end that he was being taken away on a stretcher, face uncovered by the sheet. I got the impression he was still alive. Maybe I misread it, though.

After all, I think we all know who & what was being paid homage to, with that panel shot of the stitched-up Moon.

Bah, stupid submit comment button.

I'm assuming you're merely ignorant of the fact that the Tick scene is also a homage. It's among other things a reference to an episode of G.I. Joe. More likely the relevant Superman scene is a reference to a Pre-Crisis Superman exploit. (I know there is at least one old school Justice League cartoon where they fight a creature that hatched from the moon.)

Knowing is half the battle.

"I’m assuming you’re merely ignorant of the fact that the Tick scene is also a homage."

Oh, My GOD!!! I just saw a Teen Titans episode, and YOU were in it!!!

http://www.somethingawful.com/d/news/cobra-afteraction-report-5.php

Man, red-Ricky, you're in fine ranting mode there. I agree that the issue was a bit rushed, which I mentioned, but the point of the issue was not to show Superman defeating the bad guys, but to show that Superman tries to find solutions to problems without fighting, which is better for all concerned. I do wish Morrison had set up the deus ex machina a bit better, but that's why I thought it was rushed. The general theme of the issue was fine, I thought. But that's just me.

Rohan - I'm just waiting to see how they explain that Barbara is going to stay in a wheelchair, because they're not getting rid of that. But if it's "wrong," they have to, right? So because they keep it, what does that say about Rip Hunter's authority in the matter?

This is why time travel stories make my head hurt.

I love me some classic Cobra Commander... When I was a kid, he was just a cool villain... Now that I'm grown, I realize that Commander, Baroness, and Destro WERE the show... Together they made up a brilliant satire on management gone horribly wrong...

I forgot about Amanda! Ms. Voght (and they really should have named her "Voight" because everyone, including me, always wants to call her that) first appeared in 1991-92, around about the time the adjectiveless X-Men comic first showed up. She was a member of Magneto's Acolytes (I'm pretty sure she was in X-Men #1-3, when they first appeared, but I could be wrong) when they were a big deal. Later it was retconned in that she was a follower of Xavier in the pre-X-Men days, and of course he had a torrid affair with her (Xavier likes 'em young and red-headed, apparently). At one point they got in an argument over his plans for the X-Men (I can't remember the specifics exactly) and when she tried to leave, he used his funky mental powers on her to make her stay. He stopped right away, but she didn't take kindly to it, so she left. This made her bitter and cynical and set her on the road to Magneto! I don't know the last time we saw her, but that's where she came from, at least.

It's Amelia, not Amanda, but I also agree that Voight would be easier.

I like your assessment of WWH. Of course it's not a work of genius, but what can you ask for? It was a fairly well-done mega crossover.

As regards WWH, it seems like Marvel is falling into a very strange pattern. Characters we seem like we're supposed to root for (Captain America, Hulk) beat up characters who do shady, immoral things (Iron Man, Reed Richards), but then show mercy at the last minute, at which point they are arrested/killed/both. And then we are told that this is supposed to be a happy ending. Seems like the drunken fraternity house that is Marvel has very skewed views on heroism these days.

I have a question about Black Adam for readers of 52?
For a long time now I've thought that the 52 writers had a MUCH DIFFERENT take on the character's "fall". I've never posted this thought before and figured now might be a good time with the above review of the Black Adam mini-series.

Okay, here goes...

So in 52 Black Adam goes on his rage and goes to Qurac or wherever and is blamed for destroying the country and killing the population. BUT it struck me that if you read those issues (somewhere around 48,49 and 50 of "52") it's never quite made clear Black Adam is responsible. In fact my take on those issues was that Death, one of the Four Horsemen of Apokolips, was responsible for much of the carnage and Adam, who is searching for Death, kind of stumbles into it and gets blamed.
BUT then things get confused because the writers of World War III clearly present the situation as Black Adam being responsible for all the deaths, period.
And that version of the tale seems to have stuck with the character.
I just feel like the "52" writers, particulary with Morrison and Waid involved, were working for more subtlety. Black Adam struck me as a guy who would use violence and kill, but not an entire country, women and children, no matter how bad things got. But it made sense that if he were mistakenly blamed for the rampage, he wouldn't bother to explain anything and just fight all the good guys anyway, since he was so angry/upset about the loss of Isis and Osiris.
Plus, I can't recall seeing him really killing anybody. He's doing a lot of standing around amidst bodies, which indicates to me the writers and artists of "52" were trying to imply that Death was the culprit and Adam just arrived on the murder scene at the wrong place and the wrong time. Otherwise, they would have explicitly shown Adam putting his fist through someone or breakign their neck or something.
But I feel like somewhere along the line Dan Didio or another head honcho at DC missed the subtlety and the storyline was suddenly changed from "Black Adam is mistakenly blamed for destroying a whole country" to "Black Adam destroys a whole country."
But if you JUST read "52" and not the lousy World War III, you actually get the subtle storyline, which makes Adam's story even sadder because he ends up fighting the heroes all over a really major misunderstanding that he never bothers to straighten out because he's so angry and angst-ridden anyway.
Thoughts?

One last thing...

Clearly DC has stuck with the Black Adam is capable of killing an entire country storyline by the way the character has been portrayed in the early issues of Countdown and now his own limited series.

Brain - that was totally how I read it in 52 as well. I'm not reading coundown or the Black Adam mini, so didn't realize they've decided he actually did kill an entire country. But in 52 I kept expecting to find out that Death was really responsible, since you no one actually sees Black Adam do any of the killing.

D'oh! Amelia, of course. I don't know why I wrote "Amanda." At least I got it right in the post.

"I do wish Morrison had set up the deus ex machina a bit better"

It was kind of set up already when Bar-El asks Lilo when her eyes turned green. But yeah, a little more setup could've helped.

A question to people reading MARVEL COMICS PRESENTS: has it been said whether or not the Stacy Dolan in the "Vangard" serial is the same Stacy Dolan that was Dan Ketch's girlfriend (and also a cop) in the 90's GHOST RIDER series?

That's a good question, Chris. I never heard of her, but I have to believe it's the same person. Marvel likes doing stuff like that.

In regards to Booster Gold - as explained in the first issue, time anomalies popped up as a result of Mister Mind's traveling through parallel universes along with Superemo-Prime's punches as well as an unknown force (revealed here as Supernova and Rex Hunter) manipulating time to their own benefits. Rip explained here that apparently Barbara Gordon getting shot was one such anomaly, and they're attempting to correct the anomaly. In Booster's case, he says from the start that he's only willing to help if Rip Hunter will help him save a few people from dying, the first of whom is Ted Kord.

The various events in the DCU are simply background for the character drama.

There's not a whole lot of Black Dossier discussion going around. Am I the only one who finished it.

Strange Detective Tales sounds great! I've been reading a bunch of EC reprints, so this sounds right up my alley. Are there going to be more issues coming out?

The Atheist seems interesting as well; I'll check out the trade. Thanks for bringing these two series to my attention.

X-Factor: I'm a no-show until Messiah Complex is over, then I'll be back (hopefully it's still there!)

Superman: Jake W, I actually said, "Ohhh!" when I read your post, way to be.

Greg--it was really nice of you to include your responses to our suggestions at the beginning of the piece. It made me feel validated (which in turn made me feel petty).

You said try getting the first two Scott Pilgrim books while you look for Part 4. I didn't warm up to it until the second book. And if you can't find them either amazon is your friend

http://www.amazon.com/s/ref=nb_ss_gw/105-4530421-7710001?url=search-alias%3Daps&field-keywords=Scott+Pilgrim&x=0&y=0

I meant to say "You should..."

Wish there was an edit function here.

With regards to Booster Gold & continuity: I was a Marvel kid growing up and my knowledge of DC continuity over the years has been a line graph with all the vitality of Aunt May's heartrate monitor, but I was lent some issues of this new series and they're some fun, zippy comics! Some perfectly played hangover jokes; fun, cliched villain reveals (that I'm sure are well aware of how cliched they are), and yeah, some good character stuff. I mean I know NOTHING about the flash. I believe that there may have been several different flashes, one called Wally, one called Barry... possibly also Boffy? Ziggy? Spud? Anyway I didn't need to know anything to enjoy this comic.

Now Countdown? I've gotta assume that I'm missing a whole bunch of poignant moving backstory there because it's just a boring, ungodly mess from what I can see.

There's no need to get your knickers in a twist about that Killing Joke stuff too, I'm sure they aren't going to do anything. And there's no inherent contradiction in that guy wanting to save Barbara Gordon and not Ted Kord, I can draw you a logic chart if you want.

And I hope you get hold of Scott Pilgrim and enjoy it! I can't wait to get Vol. 4, Vols. 1-3 are like focussed beams of joy. Why don't you think you'll like it?

Grant - I'm working my way through The Black Dossier. I'll get to it eventually!

Dan (the Other Dan) - the letter Bausch sent me with Strange Detective Tales seems to indicate that all three issues are solicited in Previews this month (I don't have my copy anymore, so I can't look for it). He has written that he has three more stories about the characters, each in different locations, but we'll see. I'd go to the web site and drop him an e-mail for more info, because mine is all second hand!

Alex_W - From what I have read about Scott Pilgrim, I think I'm too old. A young 20-something who plays a lot of video games? I know it's more than that, but that doesn't seem like something I'd be interested in, because I don't like video games. That's why I'd like to check a copy out of the library so I don't have to pay for it! I'd certainly give it a chance because of the love it gets, but that's why it doesn't sound like my thing.

Scott Pilgrim has some video game style humor (Like Scott having various video game ratings, like his thirst might be at a 10 while his money to spend is at a 0 - jokes like that), but the story is quite universal.

It's just about a young man finding himself, while also pursuing a relationship with a woman, with, for amusing effect, occasionally Scott must fight off his girlfriend's evil exes.

The Rucka run of WW was pretty solid. The gravitas of her ambassador personality has been diminished into something of a confused girl in the big world which is quite annoying.

FunkyGreenJerusalem

November 18, 2007 at 5:19 pm

The ending of Batman And The Outsiders sounds like the exact problem I had with the cliff hangers in Manhunter - I had no knowledge of who the villains on the last page of each issue was, and they were never explained in the issue, so each fight was just lacking in any threat/emotion for me.
There really is something to be said for creating a characters own rogues gallery within a series, instead of stealing from others.

I was on holiday with some old friends the other week, and I'd brought three volumes of Scott Pilgrim to read with me - by the end of it, everyone was hooked on Pilgrim, including my mate's girlfriend who had no previous interest in comics (or video games for that matter).
It's just darn good fun.
(Although I'm starting to think Scott may not be real in his own fictional universe, but maybe I'm looking to deeply at a few references).

"From what I have read about Scott Pilgrim, I think I’m too old. A young 20-something who plays a lot of video games? I know it’s more than that, but that doesn’t seem like something I’d be interested in, because I don’t like video games."
To be honest, I don't play many video games either, so I've usually had the same response to Scott Pilgrim, as well as most video-game based webcomics. I think I should probably track Pilgrim down anyway though, since the reviews are so positive, and I guess when I think it through, saying I won't like it because I'm not a video game addict is like saying I won't like Batman because I'm not a traumatised millionaire.

I'm with most of the commentators on Booster Gold-- great, fun stuff-- and with everyone on the Sentry (yawn)-- but entirely with Greg on this:

"I skipped the Byrne years (shudder), but the post-Byrne issues, leading into Jimenez’s decent run and then Rucka’s, are pretty good in showing the many facets of Diana, and Rucka’s, especially, where she’s an ambassador, did an excellent job with her mission to “Man’s World.” So why do people seem to think that Wonder Woman needs to be “fixed”? Because she’s had 13 crappy issues of a new series? Because the Powers That Be made her kill Maxwell Lord? I’m not sure why, but it’s strange that Simone’s run is being seen, even before it begins, as the redemption of the character, because I don’t see why she needs to be redeemed."

Yep, yep. I'm excited for Simone on Wonder Woman, but I think that pre-Lord Wonder Woman wasn't at all a broken character. The post-Crisis WW had been developed into one of the most distinctive and well-fleshed-out of mainstream superheroes. I haven't seen any evidence that any of the post-OYL changes have any promising potential whatsoever. Max/ OMAC/ IC/ Amazon Attacks/ OYL have done massive damage to the character, and now I think Simone's got a salvage operation to perform. Batman's been significantly un-broken by OYL, but WW's been massively broken...

FunkyGreenJerusalem

November 18, 2007 at 8:59 pm

To be honest, I don’t play many video games either, so I’ve usually had the same response to Scott Pilgrim, as well as most video-game based webcomics. I think I should probably track Pilgrim down anyway though, since the reviews are so positive, and I guess when I think it through, saying I won’t like it because I’m not a video game addict is like saying I won’t like Batman because I’m not a traumatised millionaire.

Not reading Scott Pilgrim because you don't like video games is akin to not reading The Beach because they talk about the Game Boy every now and again - it's just one part of the story.
The book spends more time talking about music than video games, and if you didn't like music, you'd still enjoy reading about Scott and his hilarious friends.

Just to show how far out of the loop I am these days, I'm only seeing your link tonight, a week late!

I've been mulling over checking out that Marvel Comics Presents because Immonen makes that Hellcat story look so darn good, and now here you go piquing my curiosity! I have my suspicions as to who you might be referring to, but I'll keep them to myself for now.

And y'know what? That long-delayed final issue of The Atheist was really darn good. I enjoyed it more than 3/4 of what I got last Friday...might be worth looking for the trade, if you guys haven't been buying it.

Leave a Comment

 

Subscribe to CSBG

Categories

Review Copies

Comics Should Be Good accepts review copies. Anything sent to us will (for better or for worse) end up reviewed on the blog. See where to send the review copies.

Browse the Archives