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John Seavey’s Storytelling Engines: Marvel Saga

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.

Storytelling Engines: Marvel Saga

(or “Night Of The Living Document”)

Despite what a lot of people might believe about comics fans, we do understand that the world of comics isn’t real. We know that none of the stuff depicted in the pages of the Fantastic Four or the Avengers actually happened, and that history has not been influenced by the Skrulls, the Celestials, or the Kree. (Jury’s still out, though, on whether there’s a big bald guy in a toga watching us from the moon.)

It can be useful, however, to pretend that the universe of Marvel Comics is real, because it shares similarities with the real world. It has a geography (with Latveria, Wakanda, and the Savage Land) and, more importantly for purposes of this column, it has a history. By looking back on all of the many issues of the many titles Marvel has published, you can compile them into a single grand story, simply titled ‘What Has Gone Before’. Or, if you’re Marvel, you’re having your 25th anniversary, and you’re feeling a bit grandiose, ‘Marvel Saga’.

The Marvel Saga shows everything that happened in the Marvel Universe, starting with the first flight of the Fantastic Four’s rocket-ship (and, simultaneously, the leader of Alpha Flight designing his first version of the Guardian armor), moving on through Iron Man’s first adventures (and his first meeting with Jim Rhodes, the man who would one day replace him), and concluding Volume One with a definitive account of the life of Captain America and its defining tragedy, the death of Bucky Barnes.

Yes, now you’re realizing what those parenthetical comments have in common. There’s a big difference between the real world and comics after all. Namely, that no matter how much archaeologists and historians search for new information on the past, they don’t have to worry about the past actually changing. Conflicting accounts, lack of detail, those are all bugaboos in the real world, but once something’s happened, it actually happened and we all know it. In fiction, that’s not true. If Ed Brubaker decides that Bucky’s badly-injured body was instead fished out of the North Atlantic by the Russians and used for decades as a brainwashed assassin, then that’s what happened. (Until, of course, someone else decides that he was a Skrull all along. “Dueling retcons” are common when dealing with comic-book history.)

Marvel Saga finds itself in an awkward position, in that sense. It’s trying to present itself as an accurate and definitive history, but there can never really be such a thing in a fictional universe, because the narrative changes with every flashback, time-travel story, and “everything you knew is wrong!” shocker. Its storytelling engine is to treat the Marvel Universe as history, but it’s undercut by the demands of an ever-changing universe.

So does this mean that the Marvel history should never change? Should the Marvel Saga be the Bible of the fictional universe, the history that’s “nailed down” so that we can move forward? Probably not. There’s always something new to say about the past, and looking back can make for an interesting story. Certainly, the new Captain America wouldn’t exist if Ed Brubaker hadn’t decided to weave a new narrative around the gaps in Cap’s history.

Which isn’t to say that the past should be treated as wholly mutable, either. There’s a lot to be said for simplicity, for a past that everyone can understand and get up to speed with quickly. The more convoluted a history is, the harder it is to emotionally invest in the character’s present. Look at the Vision, a character who went from being “an android created by Ultron” to “the armor of Iron Lad, a younger incarnation of Kang the Conqueror, made sentient by a download of the consciousness of the android made by Ultron out of the body of the original Human Torch (which was temporally duplicated by Immortus) and the brain-patterns of Simon Williams, aka Wonder Man.” Adding retcons into a character’s background is like digging a mine. There’s lots of valuable stuff in there, but if you hollow the whole thing out, it’s going to collapse into a big sinkhole.

In other words, the Marvel Saga shouldn’t be a Bible…but it does do a nice job of telling you where it’s still safe to dig.

8 Comments

That summary of Vision’s history perfectly sums up one of the main reasons behind my love-hate relationship with superhero comics. And why I generally avoid any X-title.

You forgot to add that Immortus is yet another incarnation of Kang. ;-)

Best,
Hunter (Pedro Bouça)

The whole Kang has “900″ different identities and versions thing you mentioned is very symbolic into one of the main problems of comics: this need to make everything convoluted, add background, retcon everything, etc. Why is it so hard for writers to make things simple? It isn’t enough for character Z to be character Z, he has to be the genetically modified clone of the alternate timeline son or daughter of character X and character Y.

It does pretty much seem that the only stories many of the current comic writers are able to write (*cough*BENDIS*cough*) are either killing off existing characters, or revealing “shocking” new information about characters that radically change their history. It’d be nice if they would just come up with some new ideas and tell new stories instead.

“Why is it so hard for writers to make things simple?”

Retcons aren’t always the cause of the problem here. Be glad that no one has seriously tried to follow up on Dr. Doom and Immortus’ speculation on their first meeting that they might be the same guy because…uh…they both had time machines, or something? Simplicity can sometimes be better achieved by selectively ignoring earlier material, because the first version of an idea isn’t always the best one (see also: the original version of Sue Richards’ power to turn objects invisible or visible, or several of the status quos that the Hulk had in his original 6-issue run).

Likewise, some characters just accumulate complicated backstories just by moving forward, without any tinkering in their past at all. Illyana Rasputin comes to mind here (and I don’t mean currently; her past was plenty overcomplicated when she was in “New Mutants” back in the ’80s).

Retcons can be the kiss of death for great characters. Look at Ghost Rider and his revolving door of origin stories/incarnations. Now, supposedly, he’s an angel instead of a demon…sigh.

Wow, I didn’t know that they added even MORE onto the Vision’s backstory. When did all that Iron Lad stuff come in?

Excellent point about the downside of retcons, btw. I prefer the quiet retcons, when they just stop mentioning the things that don’t work anymore, like Reed Richards & Ben Grimm being WWII veterans, or Mopee being responsible for the Flash’s origin.

The Iron Lad stuff is from Young Avengers (where the character was rebuilt following Disassembled). That’s an example of what I meant about a character’s concept becoming more complex through moving forward rather than having their backstory tinkered with; there was no retcon or tinkering with his past there (some tinkering with Kang’s past, but that ship has sailed anyway, and it’s inherent in a time travel based character), just new developments.

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