CBI Archive
New Spider-Man: Web of Shadows Trailer
- by Brian Cronin
- in General
Friday, October 10th, 2008 at 10:14 AM EST
Updated: Friday, October 10th, 2008 at 10:14 AM EST
This sure looks like one mopey-looking video game.
Cool looking, too, though!
Thanks to Frank Meyer for the heads up on the trailer link!






17 Comments
DBish
October 10, 2008 at 10:21 am
Why is everything Spidey related so depressing ? Looks like a fun game
tk.
October 10, 2008 at 10:33 am
More importantly, why is everything Spidey related have something to do with symbiotes? Still, I can’t wait for this game, only a few more weeks…
rexcase
October 10, 2008 at 1:19 pm
that thing at the end looks like the monster from “return of the deadly spawn,” and that’s about an obscure reference as i can make today.
Chris Jones
October 10, 2008 at 2:27 pm
If nothing else, I’m sure it’ll be better than “Venom Bomb”.
Annoyed Grunt
October 10, 2008 at 3:02 pm
Okay, it’s killing me. I know that music was used in a movie but I can’t remember which one.
Anonymous
October 10, 2008 at 3:51 pm
it’s Moonlight Sonata by Beethoven. its probably been in a lot of movies, but i don’t know which one specifically.
T.
October 10, 2008 at 5:10 pm
Spider-Man is traditionally mopey. Has been since the days of Lee, Ditko and Romita.
Cass
October 10, 2008 at 6:22 pm
Here’s a long rant, you might want to skip to the next post
Sigh, another Spidey game with
[x] Vulture
[x] Venom
[BIG X] Free roam of NYC
God how I hate free roam! Not only do I hate it, I hate how people consider it a positive progression in gaming. Could you imagine if Choose Your Own Adventure books were considered avant garde literature?
“And in this game, we have every single building and street in NYC exactly how it is in reality?” Wow sweet. You know what, I got a great idea to make it even more realistic. Why don’t we make it so that Spidey doesn’t have powers, cuz you know, no one in real life has powers, so that’s pretty unrealistic. But we can program in the subway system, 100% accurate to the real thing, and then we can have Spidey take the 2 train to Doctor Octopus, who isn’t really a man with 8 hands (unrealistic), he’s a man with 8 hench men who he calls his “hands”! Oh ho, you see what I did there?
I had to sell San Andreas because I simply couldn’t stomach driving a half an hour from point A to point B in an MF-ING VIDEO GAME!! God almighty. And this plot? Really? Symbiote invasion? Really really? It could work I guess, I understand that plot is generally just window dressing meant to justify or motivate the game play but this is pretty far out of Spider-Man’s realm, sounds a lot more like an FF story.
Plus, some of the other videos featured cutscenes with slow-mo (i.e. bullet time) action. Please, state of California that produces all games and movies, relent with the bullet time. It wasn’t that awesome in the first Matrix and it’s certainly not awesome at all now (especially, from what I hear about Wanted, when it adds an extra half hour onto a movie)
Cliff’s Notes: This is a big “not thrilled” for me.
Lynxara
October 10, 2008 at 8:08 pm
While T. is totally correct that Spidey was always prone to being mopey, one thing I noticed in reading some old issues lately is that in the Silver and early Bronze age books, it was very rare for Peter to be mopey for any more than a few consecutive pages. The early books tried harder to break up the angst with other subplots or some action, and so you’d see tone change several times in the course of an issue.
When you get into the 80’s and 90’s, a big consequence of decompression for Spider-Man is that he’d tend to be mopey for entire issues and arcs at a time, sometimes through entire fight scenes, with maybe a few pages of something else to try and break the tone up for a bit. I think when the mopeyness is persistent and not leavened with other writing elements, it stands out more and generally becomes more off-putting.
A mopey Spider-Man game hitting now is odd to me now only in that it reflects more of a pre-BND tone to the books. You’d think Marvel would be pushing harder for licensed material to reflect their new status quo.
StereotypeA
October 10, 2008 at 10:21 pm
One thing they said they were doing with this game was to more closely integrate webslinging into combat. I remember seeing an extensive video where it’s just him fighting all in mid-air, swinging from goblin glider to goblin glider, using the webs for slingshot dropkicks, etc. It looked crazy awesome.
Jbird
October 10, 2008 at 11:50 pm
The best-looking and most exciting thing in the whole trailer is the few seconds with normal Spidey beating up normal Vulture in mid-air. They should have lost the SNES symbiote shit and done a sunnier game.
Anonymous
October 11, 2008 at 8:50 am
for better or worse (probably worse) there will most likely never be a Spiderman game that doesn’t feature Venom in some way.
Apodaca
October 11, 2008 at 10:40 am
Isn’t Luke Cage in this game? Always leaving out the black man…
GQ
October 12, 2008 at 5:45 am
Not sure if this game deserves to be bought after the utterly atrocious Ultimate Spider-Man game….
J to the AAP
October 17, 2008 at 12:27 am
I take it you don’t buy Spidey comics either? Or any mainstream superhero comic for that matter.
Chris Griswold
October 20, 2008 at 10:35 am
@Lynxara: “You’d think Marvel would be pushing harder for licensed material to reflect their new status quo.”
It’s always appeared to me that it works the other way around with comics and licensed material in more financially successful media and has worked that way for at least more than 40 years.
adam
October 24, 2008 at 6:58 pm
I have beaten the game with the really evil ending but I don’t know how to access free roam. HELP!!!