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Thoughts on the Current Heroclix Situation…

So what does the closing of Wizkids actually mean for the Heroclix brand?

Does this mean that it is simply just going to continue under the “Topps” name now?

Anyone out there actually play Heroclix? Heroclix has always struck me as a neat little game, but I’ve never actually played myself, so I was wondering if there are any players out there who are into it. It seems pretty popular, as far as I can tell.


I used to be a Heroclix Fanatic. I collected every piece from every set, and played a few times a month.
Then the sets started coming out one right on top of the other and I couldn’t keep up. I went from collecting everything to only getting those pieces that I really wanted, and buying those as singles online.

I’m not sure what the future holds for Herolcix. I’m guessing that it will continue on in some form. It did seem to be the only game that Wizkids produced that didn’t die after a year or two (or less). Probably because of the comic book tie in.

Heh, we’ve had an ongoing thing on our podcast trying to get people to give us any insight into Heroclix, but of course no one actually plays it, just buys the figures–so finally we bought a bunch and played. Once. Would probably be fun with a lot more investment in learning it. Before the cats eat all of the Gotham Underground.

I play when I can, but I work Saturday nights when the tournaments around here are usually held. If you’ve ever played a CCG, it’s a lot like that: figure out what cards/figures and their powers work well together and find a way to use them to outsmart your opponent. Combine that with a map, and it can be a lot of fun. It can also be rather tedious when you have players who love to think and rethink every single move three times before they move a piece (think Chess with little plastic men). All in all, if you have the time to invest in learning the rules on a basic level, it can be rewarding. It also helps if you can find someplace to play with people who are willing to be patient in working out the rules with you; I’ve been fortunate to play where the tournament directors are very patient and willing to pause a game while some rules minutiae are worked out to the understanding of both players.

Heroclix is one of the nerdiest things ever.

And I say this as a guy who writes about comics on the internet.

Parsing the Topps guy’s statement, it sounds like he’s saying “We’re gonna fire all the guys in that other office and exploit any worthwhile properties ourselves from now on.” Which probably translates into Heroclix still going on.

I liked Heroclix the times i played it but it seemed overly dependent on going first; i.e. whoever won the initiative roll usually won the battle, unless they really played badly.

But neat concept and the minis were cool. Are Cool i guess.

Great game when you play larger games than tournament size (300-400 pts). We played mega games with teams over 1000 pts (5 moves max/turn) that kept us THRILLED for hours. Unfortunately, folks had to move on with their lives (moved out of town); otherwise, we’d still be playing.

I call it “chess on steroids.” Just imagine chess where the knight doesn’t merely take the bishop, he must beat it into submission! The later addition of cards (special powers, etc.) made the game even closer to an old fashioned comic book battle. I recommend this game if you already love the characters. (I admit, I can’t say I was very interested in the Indy set since I didn’t read those comics.)

Other than the money-pit nature of “collectible” games, Heroclix really is a fun game. But I think that’s more connected to the story possibilities–team ups and such–than just the game mechanics. It’s fun to ally Doc Doom and Darkseid to take on Batman and Wolverine…and such things as that. We never allowed dupes of any particular comic character (no multiple Firelords, but all the different Green Lanterns you wanted) because that shattered the illusion of a legit superhero fight.

Most of our battles lasted for hours. A good game could take 6 hours to finish. With three or four players, we’d load up about 1500 pts worth of figs (5 moves max/turn) and just bash each other for hours until there was a single winner. No timed games, no keeping of points–just last man standing!

What I played of Heroclix was… okay. I really felt like it didn’t offer a cost/enjoyment ratio that justified the price of the little figurines. It’s very shallow compared to most other games that use miniatures, but frankly also lacks the tactical satisfaction you can get out of a really good (and probably cheaper) CCG.

Basically to me it was like playing a mediocre CCG that inexplicably cost about… three times as much, I want to say?

I’ve got a ton of clix but I stopped collecting when I stopped having a regular opponent. It’s cute but not without its flaws.

Honestly I’m not surprised that this has happened. I can see a lot of things stacking on top of each other to cause the situation: an overly aggressive expansion of their products in general by Wizkids into a lot of areas that weren’t wise choices (the most common cause of game company implosion; just ask TSR), the nature of their manufacturing process being dependent upon credit financing, an introduction of a few direct competitors, and an aging product line.

My friends and I played pretty fanatically for quite awhile. Fortunately, they were the ones who actually bought the figures, I just came along for the ride.

Over time though, the game just grew needlessly complicated. At times rules addenda seemed to come out every week or so to correct mistakes in the rule book. It grew pretty much impossible to keep up with all the changes without obsessive attention to the various changes. A game is a lot less fun when every session ends in an argument over line of fire or specific aspects of how a power works.

Also, after time the game grew just completely unfriendly to new players. We tried to get some of our other friends into it, and though they were comic fans and initially thought the idea of a game where you pitted DC and Marvel characters against each other, the multiple different versions of the characters and sheer impenetrability of the rules turned them off.

I played/collected when it first came out, but stopped after the 3rd or 4th expansion set – just not enough money to keep up with it. I worked at a hobby shop at the time that catered to both comic fans and (tabletop/miniature) gamers, and it definately worked for us as a “gateway” cross-over product for our customers. Apparently the rules have gotten more complex over the years, but atleast at that time they were simple enough to introduce to non-gamer comic fans and hook them.

I’ve still got a box full of figures – haven’t looked at them for a while, but I figure they don’t take up much space and (unlike my Warhammer minis, for example) I don’t have to worry about “taking good care of them”, so I keep them around for an occasional pick-up game.

Apparently it’ll continue but under a different brand? And I’ve never played, just bought the figures.

I tried it once at an introductory session at Spy Comics. My knowledge of comics characters & their powers worked against me.

“No, Superman cannot use his x-ray vision to see Mysterio hiding in a cloud of black smoke.”

Yes, Electro CAN drain Superman’s power with his poison.”


Okay, I understand you have to make some changes to powers so the game has a level playing field, but throwing out almost everything I’ve learned about various characters, after a lifetime of reading comics, was really, really difficult.

“Hulk smash puny game designers! Rawr!” ;-)

The Prepainted plastic Miniature gaming niche in the hobby game industry is well dying, I’d be suprised if Heroclix continues anytime soon.

Other Lines in the genre have included: Heroclix, Horrorclix, MageKnight (all by wizkids) and have all died (in addition to their other lines which have failed over the years) Heroclix lasted Longest.
Other companies in of the act are Wizards of the Coast with Dungeon and Dragons Miniatures and Star Wars Miniatures and Dreamblade. Dreamblade died about a year ago after about a year on the market. Star Wars released a new set last month, it’s future is unknown. D&D Minis is WotC’s most popular collectable miniature game, though a huge restructuring of the brand (loss of the standalone game, going to just support the Roleplaying Game of the same name)

From this I can surmise a few things: The three longest lasting (and therefore likely best-selling) minis games are Heroclix, Star Wars Minis and D&D minis. These are all Licensed properties (D&D is owned by the same company, but still) with large external fanbase outside of the Hobby Game industry. of the three top sellers Heroclix goes first because of a few things: Between Star Wars and Comics, star wars has the larger fanbase. Between Star Wars & D&D and Comics, only SW and D&D are also integral to another more popular game (Star Wars SAGA RPG and Dungeons and Dragons RPG respectfully) making them a Dual use and dual customer base (or tri if you include ‘collectors’ only) while Heroclix only has the game’s players and comics fans looking for figurines to buy them.

This is not a good time for plastic prepainted minis, the economy is tanking, oil prices are general up increasing the cost of plastic and transport back from china, and Chinese labour costs are rising.

Heroclix is dead, sorry fanboys

I’ve been playing for about 3 years. I still have probably a 100 pieces or so that I have never used, so maybe with a lack of new sets I can dust off some of those.

I played a game a couple of weeks ago where Joe Chill knocked a Super-Skrull through a wall. How can that not be awesome?

I liked collecting the pieces but found the game boring and tedious. I only played three times, even though I had something like 100 pieces. Just way too many rules and not enough action. I kept some pieces I liked (Batman, Robin, Spider-Man, Deathstroke, Kingdom Come Shazam) and gave the rest to some teenagers.

I play alot. I’m actually a little happy about what’s going on. I always felt that the game could be alot better. Too many times the characters they made didn’t reflect the characters in comics. The point values of the figures were so screwed up that only about 10% of the pieces were playable competatively. So hopefully another company will come in and make a better product.

Wow. It’s sorta funny looking outside my little Heroclix box. Every day I’m surrounded by people who say this is the best comic book game ever, and over here are people who just think this is a ‘pretty neat game’ or its ‘one of the nerdiest things ever.


Anyhoo, I’ve been playing Heroclix for almost a year now, and have been collecting since its inception. Being a comic book fan, the chance to stage comic book-like battles is awesome, hence why I keep playing.

It’s a pretty sad day for us Heroclix players as the future of the brand is up in the air, and we’re left hanging.

Hell, its sad when ANY game dies this way, so I’d like to be a little more sensitive for its players than most.

Right now the current (now former) Brand Manager of Heroclix is leading the charge for trying to resuscitate it. He’s trying to form a company, I think, with the help of the fans and some individuals who don’t want to see it die. Pretty interesting to see how it works out.

Wow. The level of ignorance about Heroclix in some of these comments is astounding. If you don’t know anything about it, why do you feel the need to diss it? Anyways..

There is a movement to save the game by one of the former workers Jake Theiss. All the info you need is at the site:


Additionally, go to http://www.HCRealms.com for any info on the game you might need. Their hardware crashed and they’re running a rather bare-bones version of their forums right now, but it’s the best Heroclix site on the web bar none.

I was a Judge and collected and played the game since 2003. Horrorclix was also run into the ground by Wizkids before Topps closed everything. For Horrorclix info please check:



This is the best collectable mini game made. To put it into perspective tactically, you have tictactoe/ccgs/checkers/chess/star wars minis/warhammer et al/heroclix.

It seems that those who played it and posted here either loved it or were overcome by the rules.

Someone said it wasn’t as tactical as a CCG. LOLZXORS

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