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Comics You Should Own – Northlanders #1-8, 20

A-viking we go!

Northlanders by Brian Wood (writer), Davide Gianfelice (artist), Dave McCaig (colorist), and Travis Lanham (letterer).

Published by DC/Vertigo, 9 issues (#1-8 and #20 of the ongoing series), cover dated February – September 2008 and October 2009.

I apologize for the SPOILERS below, but they’re there. I thought I could get around them, but I just couldn’t do it. Sorry!

Brian Wood’s Viking epic got off to a rousing start with the first story arc, “Sven the Returned,” which features a Viking warrior leaving his adopted home of Constantinople and returning to the Orkney Islands in A.D. 980 after his father, who rules part of the islands, is killed and his uncle, Gorm, takes over, cutting Sven out of his inheritance. In the most simplistic way possible, “Sven the Returned” is a revenge story – Sven doesn’t care all that much about his father getting killed, nor does he care about becoming the ruler of the settlement in the Orkneys. He doesn’t even care about the money that was stolen from him – his woman is very rich, he’s doing well as a member of the Varangian Guard in Byzantium, and he has no tangible reason to return. In the most basic terms, he’s offended that Gorm dared to steal from him, whether the cache is large or not. So he returns to the Orkneys and vows to kill Gorm. And so the plot is set in motion.

A few historical notes are in order, even though they’re not all that germane to the plot of the book. In A.D. 980 the Byzantine emperor was Basil II, given by history the wonderful nickname of Boulgaroktonos, the Bulgar-Slayer, because he led a successful war against Bulgaria, at that time the Byzantines’ great enemy in the east. Basil was only 22 in 980, but he was well on his way to becoming one of the greatest emperors in the thousand-year history of the Eastern Empire. The Varangian Guard, a unit of the Byzantine army, were personal bodyguards of the emperor and were recruited from the Norsemen for much of their early history. Wood plays a bit fast and loose with history here, as the Varangian Guard didn’t exist until 988, but no matter. All that we need to know for the purpose of the story is that the Varangians were elite warriors who did quite well for themselves in the emperor’s service.

If this is simply a revenge story from the tenth century, why on earth should we care about it? It is a ripping tale, as Sven returns with no allies and quickly finds himself beset by Gorm and his right-hand man, Hakkar, who’s a far better warrior than Gorm and who realizes that Sven is far tougher than Gorm believes. Sven wants no part of the rebellious mood of the settlement over which Gorm rules; the people live in fear, but he doesn’t care about them in the slightest. He fights Gorm’s men in small groups, but that can only take him so far. Eventually it comes down to a battle, but interestingly, Wood doesn’t give us what we’re expecting (which will become a standard theme in this series). With hindsight, we even know Sven survives, as Wood gives him an epilogue in issue #20, which takes place 30 years later. None of this makes “Sven the Returned” a great story, however – revenge tales can be entertaining, but not always great.

Wood is far too good a writer to give the reader a simple revenge tale, though. He adds in several common themes of fiction, putting his own spin on each. “Sven the Returned” and its epilogue, “Sven the Immortal,” are far deeper than they seem to be on the surface, which isn’t surprising given how Wood often works. The most easy theme to digest is one of the grand themes of literature, so clichéd that Thomas Wolfe named a novel after it – Sven can’t go home again. The point of this story is that Sven doesn’t really want to – he’s perfectly happy in Constantinople, and even when he goes back to Grimness settlement, he can’t believe he ever lived there and he wants to leave as soon as possible. When he first confronts Gorm in issue #1, he is beaten up by his uncle’s thugs and dragged away. But he’s made an impression, as he narrates:

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I’m the legitimate heir, no matter how he tries to spin it. Gorm’s running an illegal occupation. Right then, I knew I’d get my money. I’ll be back in Constantinople by spring, a newly bought promotion in the palace guards, another ship, more men-at-arms. I’ll drape my girlfriend in gold, and she’ll feed me olives in bed. This will all be a distant memory. It’s just a matter of time.

With that quote, Wood sets up the irony of the story – Sven’s true home is not the Orkneys, but Constantinople, and as the story continues, he realizes that he really can’t go home again, because his life in the Byzantine service is effectively over. Wood teases us in the early issues with allusions to Sven coming around and truly “returning” to the islands – in issue #2, he spends time with Ivarsson, his neighbor from when he lived in the settlemen, who believes that Sven is home to stay, no matter what Sven says. Ivarsson tells Sven that he himself went abroad, but he came back: “There’s a lot of flash and excitement to be had in your world, Sven,” he says, “but there’s no soul, no meaning. Everything’s moving too fast for that.” He tells Sven, “What seems small and quiet will come to have greater meaning … if you open your mind to it.” Sven listens, but mocks the old man in his head. Sven remains resolute in his desire to go back to Byzantium. But something has pulled him back north, of course, even if he can’t quite describe what it is. In issue #5, which is a flashback to his days in Constantinople, he tells Zoe, his lover, that he needs to go back to the Orkneys. Sven narrates:

She wanted me to let it go. She had money, I didn’t need money. This was true. She was a thousand times wealthier than Gorm could ever be. She couldn’t understand why I’d want to visit a people that so completely abused and rejected me. I couldn’t explain it. I just had to go.

Despite Wood’s hints in earlier issues, Sven isn’t returning home to the Orkneys, Sven is leaving his home in Constantinople. And his home is taken away from him when Hakkar sends a man to kill Zoe, which Sven learns about at the end of issue #4. This event, however, while it severs his connection with his home, allows him to grow beyond both the Orkneys where he was born and the city where he settled. It pushes him past the petty rivalries that define both life in the north and even life in the east, where citizens might pretend they’re civilized but where, as we see in issue #5, they’re as mean as the Vikings of Grimness. Gorm and Hakkar have taken everything away from him, and while it’s a tragedy, it also allows Sven to turn his back on them and make a new home with a new lover. Wood takes a standard trope of literature and instead of making it a tragedy, shows it for what it can be – a new beginning. In the later issues, Sven surprises us with his choices, because he hasn’t come around to accepting the Orkneys as the place he’s “meant to be” – he simply doesn’t care about fighting over a wretched piece of ground. By issue #20, Sven is old and crotchety, but he’s also made his place in the world (even further north, in the Faroe Islands) and knows who he is and what has value to him. Wood uses another cliché – home is where the heart is – to show that Sven has found a place, with his wife and children, and even though it’s on a miserable island in the North Atlantic, it’s where he chooses to make a stand, unlike in issue #8, when he stops fighting the Saxons who have invaded the islands because he just doesn’t care enough about Grimness to die for it.

Another theme of the story is the tension between secular modernism and “old-fashioned” religiosity. Sven is scornful of Gorm and his superstitions – when he arrives at Grimness and sees that Gorm has left bodies on spears to cow the locals, he narrates, “He’d use this old dark magic shit to scare as children. I see it still works.” In issue #3, while in bed with Thora, a childhood friend whom Gorm sent to spy on Sven (she’s also the girl with whom he lost his virginity, years before), Sven first speaks of his lack of religious beliefs. Thora tells him that Gorm is superstitious, “really quite crazy,” and he knows nothing of Sven’s culture or religion, and the unknown frightens him. Sven tells her that he has no religion and he says that Gorm rejects the new, relying on “bones and runes” to tell him what to do. Sven uses this knowledge to mount a campaign of terror against Gorm – he puts a stag’s head on his own and kills men quickly, dragging the bodies away before the terrified survivors can lead Gorm to them. Hakkar is skeptical, of course, but Gorm is wracked with indecision about how he displeased the gods. Sven’s campaign drives Gorm further into madness, as he consults elders and believes zombies walk the earth. But even as Gorm spirals into madness, Sven can’t escape the religion of his past. In issue #5, he narrates about his relationship with Zoe: “These were modern times, in a modern city. Should not relationships be modern, too?” But he still has the old ways in his blood. In issue #1, he kills the man who brings him news of his father’s death, but he allows him to hold a sword as he dies, so the man will go to Valhalla. Later, in issue #4, when Ivarsson and his wife are killed, Sven narrates:

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Men die in battle all the time, and whatever the afterlife, Norse or Muslim or even that of the white Christ, it was generally considered to be a pretty good time. So the passing was … should be … a celebration. An old man at the end of a good life. He was a Jomsviking. A warrior. But he had no sword in his hand. And I know the terror he must have felt, knowing that, as his life drained away, he was doomed to wander some inbetween place for an eternity. All for the want of a sword in his hand. Superstitious or not, he believed it. And who am I to tell him different?

This becomes important later, when he makes sure Gorm has no sword in his hand and when he allows Thora to hold one before he kills her as a mercy. Thora has been abused by Gorm and she will be raped repeatedly by the Saxons, and all she wants is to die on her feet. As Sven watches her holding the sword, he thinks:

I stood there for a moment, weighing the arguments in my head, about afterlife, religion, obligation, morality, the sanctity of life … while good men died around me and a poor girl begged me for something better. And so I just stopped thinking and did the right thing.

Sven has reached a point where religion or secularism doesn’t matter, because some things are bigger than that. Wood even suggests that there are forces beyond his ken – a raven follows him around, and the woman he ends up loving, Enna, tells him that the raven “belongs” to Sven, because everyone has “animal shadows.” The raven remains ambiguous, but Wood makes it clear that things in the north are a bit more mystical than in the south, which leads into a similar theme (which I’ll get to below). Wood doesn’t choose sides in this debate, simply allows his characters to come to their own conclusions. Sven never embraces religion, but when Hakkar brings him Zoe’s head, Enna asks him, “Would you like me to help? I can help send her on her journey, as I did with the Ivarssons. Do you know her people? What her rites are?” Sven replies, “… Her what?” and Enna continues, “What were her beliefs? Her religion?” Sven’s narration is inescapably sad: “Of course, I had no idea. I had never thought to ask.” Wood’s implication throughout isn’t that religion is the answer, but that Sven, disconnected from his past and his present, needs something that he can cling to, and just after this scene, he climbs into bed with Enna and begs her to hold him. It’s the only tender moment we see from Sven before issue #8, when he and Enna leave the Orkneys to start a new life, but it also shows that while Sven might reject religious trappings, he understands the hole that religion often fills in a person’s life. Even Sven, with all his modernism, can’t move beyond that need.

The theme that ties into this secular-versus-religious dichotomy is the idea of civilization versus savagery. In the first scene, Sven leads his Varangians against a group of Norsemen and slaughters them. This is “civilized” behavior. When he walks into the settlement, he thinks, “Grimness was hardly beautiful. But it was never a sewer.” Gorm has turned back the clock even further than Sven could have believed, and he’s shocked. At the end of the issue, when Gorm has thrown him out and left him to die, he narrates:

He thinks I’m weak because I don’t live as he does, as a Norseman. I say I’m the stronger man for it. I defend the great city. I walk its pavestones and see the cultures of the world, and I drink their wine and fuck their women. I see the march of civilization, and I earned my place within it. Up here in this dark corner of the northlands, these people squat in shit and scrape a living from frozen ground. They’ll live their short, miserable lives staring at this same landscape, praying to the ancient gods, and never know the world’s already passed them by.

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As we’ve seen, however, Wood has already set up the irony in Sven’s statements. His first act in the story is one of brutality that gives the lie to his fine words. In fact, Wood shows in issue #5 that part of the reason that Sven survives in Constantinople is that he’s uncivilized – when Zoe’s life is in danger, he doesn’t hesitate to butcher the man who threatens her. He’s better at acting “uncivilized” than many of Gorm’s men, as he’s a far superior warrior, skills he learned in the civilized capital of the world. What he has learned in Byzantium is more efficient ways of killing people, as he shows in issue #7 when he unites the two sides of Norsemen to fight the Saxons. In issue #20, when the young bucks come to kill him, he shows that he is as savage and devious as ever. There’s nothing civilized about Sven – he’s a brutal killer who triumphs over Gorm not because he’s more civilized than his uncle, but because he’s smarter. Throughout the story, Wood implies that Sven’s vaunted “civilization” is worse than Gorm’s “savagery” – the killer in civilized Constantinople comes to Zoe with honeyed words, while Hakkar, at least, stands up to his enemies and fights them man to man. Even as Sven reminisces about Zoe, Wood introduces Enna, who kills as well as any man, and Thora, who finally refuses to be used anymore and dies like a true warrior. This tension between these two diametrically opposed yet eerily similar modes of life makes “Sven the Returned” and its coda even more interesting. Another fascinating way Wood and his collaborators show this tension is with Sven’s look. When he arrives in Grimness, McCaig shows him in a bright red tunic, the symbol of the Varangian guard but also, more importantly, the symbol of wealth and civilization, as it implies the use of dyes to create such a color. Sven sticks out in Grimness, where everyone is dressed in drab and functional clothing, living too close to the margin to worry about such things as bright colors. Sven’s red shirt, much like the use of purple in imperial Rome (and Constantinople), denotes wealth and status, while the Norsemen in Orkney have no use for those sorts of distinction. Gianfelice also changes Sven’s appearance as he moves away from the civilized society of Byzantium, mainly by giving Sven a beard over the course of the story. Shaving is a stylistic choice, and Sven being clean-shaven in Constantinople implies both a fashion trend and the time to groom. In the Orkneys, wearing a beard suggests protection from the weather and the lack of pretension about one’s appearance. Sven gradually becomes less “civilized,” but as Wood points out, perhaps he never was in the first place.

All of these themes are related, of course, and Wood ties them together well. Gianfelice does as well, as this is a marvelously drawn comic (and a well colored one, too, which isn’t always the case with Vertigo books). We’ve seen how Gianfelice helps Wood show the dichotomy between Sven and the inhabitants of Grimness with the red shirt and the beard, but he does it in other ways, too. When Sven first meets Gorm, Gianfelice draws a double-page spread of the two men facing off. Gorm has the requisite facial hair, with his beard braided and his hair flowing across his shoulders. His jewelry is wrought silver, almost brutal, while the brief glimpses we get of Byzantine jewelry show a much smoother, refined look. In issue #5, we also see a woman in Byzantium with a chain stringing from a pierced ear to a pierced nostril, an indulgence that would look foolish in the Orkneys. Enna and even Thora are rough-hewn – Thora’s shoulder blades are harshly defined – while Zoe is far smoother. Enna’s hair is unkempt, and Zoe’s is bouncy and silky. Gianfelice makes these differences very subtle, which makes them more effective. He’s wonderful at the sword fights, and the book is very violent and very bloody, but he’s also very good at visually explaining Wood’s themes. McCaig colors the Orkneys drably, for the most part, although he does make sure to highlight the stark beauty of the islands in some scenes by tinging everything with the red of the rising sun or the painful blue of the cloudless sky. Constantinople, as a large city in a far more sun-splashed part of the world, is colored much more brightly, giving it a lusher and more nostalgic hue. McCaig needs to use red quite a bit for all the blood, and those pages of violence, as nicely drawn as they are, become more effective thanks to the shocking use of so much red, showing not only the blood but the rage of the combatants. The artwork on the story works in very nice harmony with the writing, which is always a good thing.

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“Sven the Returned/Sven the Immortal” is a fascinating story because Wood presents it as a simple revenge story, but it’s far more than that. Wood is very interested in the way people react to each other and their environments, and this story is a prime example of that. It’s a “Viking” story, to be sure, but the themes Wood explores are universal, which makes this a compelling read. The idea of being adrift in the world, the battle between spiritualism and atheism, the belief that what is modern is automatically better – these are problems people still struggle with, and Sven’s journey, despite taking place a thousand years ago in a part of the world unfamiliar to many, is one that strikes at our very cores. Northlanders, the series, features many great stories, and it’s nice that Wood began it with one of them.

“Sven the Returned” is collected in one trade (Northlanders volume 1), while issue #20 is collected in volume 3. The first volume came out before issue #20 shipped, but it would be nice if, in subsequent printings, DC collected “Sven the Immortal” with the first eight issues. It forms such a nice coda to the main story and shows the culmination of some of the themes Wood explored that it’s silly not to include it. Such is life, I suppose! And, as always, be sure to check out the archives for more Comics You Should Own. They won’t bite!


Great article, Greg. Some of the themes of this story flew right by me when I first read them.

Do you plan on including other Northlanders’ arcs? The Cross and The Hammer and The Plague Widow are definitely Comics you Should Own.

I was so skeptical about this series when I’d only heard the preliminary stuff… but half-way through the first arc, I was completely hooked. Having Sven return for that cap-off story was a really nice surprise. Pretty sure he’s the only character to have appeared in more than one arc… It’s a shame this series isn’t going on longer; it was a really great ride.

I feel bad. I really like Northlanders (great article btw), but I only collect it in trade form.

I threw my money behind DMZ. I was trade-waiting for those too, but a friend who had issues 1-40 sold me his because he needed the money. So I bought those and therefore had to continue collecting single issues (stupid OCD/collector’s mentality). Then a flood wiped out my trade collections and I re-purchased those.

Now Northlanders gets cancelled and it’s pretty much all my fault.

…AND NOW… Brian Wood is forced to write crappy Wolverine just to make a living.

Enero: It’s not as bad a sob story as some people are making out.

Wood said that he had a bunch of indie goals he set out to accomplish when he left the work-for-hire world years back, and now he feels like he accomplished much of what he set out to accomplish. Now that he feels he has nothing more to prove in the creator-owned arena, he wants to return to work for hire and try to do some more lucrative things on that end. I assume it also has to do with the fact that after his indie success he can have more clout and independence doing work-for-hire now than he did when originally doing work for hire.

You can read more here, but basically he had to say this:

More work for hire, yes. And more creator-owned work. As my two big Vertigo books come to an end, I feel like I accomplished something, that I proved something about being a creator-owned writer. If only to myself, and for myself, I proved that I could do it, I could build a career from scratch doing virtually only creator-owned work, support myself, my family, buy a house, etc, etc. And having done that I now feel like I can relax a bit and take on some work for hire projects and not feel that my identity as a creator-owned guy is compromised. During my exclusive time at DC I produced twenty-two volumes of creator-owned work, something to be proud of.

So by the time NYCC has come and gone, the full scope of my post-DC exclusive work will be revealed. Right now it seems roughly 50/50 between creator and company-owned work, and my intention is to never dip below 50% on the creator owned. Like I’ve said, I have a lot of projects to get to.

So he’s not really being “forced” to do work-for-hire. It’s a more lucrative choice, but there’s no gun to his head and he’ll still thankfully keep doing creator-owned too, at least 50% of his workload.

Mind-boggling that he was enthusiastic about Supergirl and had a year’s worth of scripts, but DC instead decided to go with Michael Green, who is pretty awful and worked on Heroes.

Also, I don’t think his Wolverine (or X-23 or whatever he’s doing) will be crappy. It’s Brian Wood, and it’s being overseen by the Marvel editorial, which seems to be good at getting out of creators’ way and letting them tell good stories, unlike DC’s editorial which seems to have a talent for pulling bad work out of almost anyone.

I read Northlanders first arc and really enjoyed it, yet for some reason I never followed up on it. It was around the time I switched from monthly comics to trades, and somehow waiting for trades made me end up dropping a lot of titles I was reading. It had nothing to do with the quality of the book, as I liked it a lot.

Dude: The Cross + the Hammer and The Plague Widow are probably the two next installments, yes. I know Lindisfarne isn’t going to be there (nothing against it, but it’s just a nice two-parter), and I doubt any of the other stories will make the cut. Of course, I will be done with this title long before The Icelandic Trilogy finishes, so that might be one for the future.

Enero: In addition to what T. referenced, I believe Wood mentioned in some interview that DC took into consideration the sales of the trades as well, and even they weren’t enough to keep the book going. In the case of Vertigo books, I don’t think “waiting for the trade” is as detrimental to the series as it might be for other titles, because DC knows a lot of people buy series that way.

T.: Yeah, I know what you mean about dropping titles when you start waiting for the trades. But the trades for this series are still out there, you know!

But the trades for this series are still out there, you know!

Oh for sure. This article really put the series back on my radar. I always meant to follow up on the series again and just forgot.

Actual new entries? What the fuck is this sorcery!?

Appreciate the consolation guys. Not that I deserve it.

I’m pretty sure Mr. Wood went into it with his eyes open knowing that a historical northern european saga in comic book form could be cancelled at any moment. Sort of a failure-by-design approach to indie comics (not that he meant to – or in anyway did – fail). Short story arcs that he could end whenever he wanted with non-recurring characters. Jump on, jump off whenever you want.

I did read that interview (because I read pretty much anything Brain Wood-related) and I know he’s not out of indie yet (really looking forward to the Massive in DHP), but the announcement today that he’s on some X-related Wolverine-looking tripe comes – to me – as more than a little disheartening.

Maybe it’ll be something more suited to his strengths like X-23 or Daken, but I don’t think I could possibly enjoy it as much as Northlanders.

Greg: Don’t forget to throw in The Viking Art of Single Combat which was just all-around outstanding.

Apologies. That anonymous was me.

Hey, I’ve read these! Good stuff. I’m sure Wood had input into what he wanted to do at Marvel, then again, I didn’t read the announcement so maybe he was assigned a Wolverine story.

There isn’t one arc or issue of this title that wasn’t grade A+ exceptional. Plague Widow probably my fave but the old man and the girl in the ice story is equally superb.

Another part of that CBR interview for people that are mourning the loss of Northlanders (myself included):

“And as I’ve said online before, there is absolutely nothing stopping me from starting up another Viking book. I certainly have plenty of stories left to tell.”

Jeremy: Where you been, man? The last new entry was three weeks ago, and I wrote one in June, May, three in March, one in February … in fact, the last time I reposted one of the old ones was last August. Plenty of new stuff recently! :)

I’ll have to sample that series. For the record, it could be interesting to look back at DC’s big launch, from Previews vol. XVII #10 (October 2007), p. 112 (though I’m quoting from the digital copy):

Written by Brian Wood
Art by Davide Gianfelice
Cover by Massimo Carnevale
Variant cover by Adam Kubert

Christian/Islamic conflict. Technological revolution. Fear of the end of the world.

Sound familiar? It should. But it’s not the world of 2007… it’s the world of Europe, circa 1000 AD. The world of Brian Wood’s brand-new monthly series, NORTHLANDERS.

Following the red-hot success of one of last year’s most critically-acclaimed books, DMZ, NORTHLANDERS is a fresh take on Vikings. NORTHLANDERS tells the epic tale of Sven, an exiled Viking prince who’s been living the decadent, high life in Constantinople — the 11th century’s answer to Las Vegas — but now must return to the desolate lands of his birth in the frigid islands of the North Sea to reclaim his vast inheritance. Intending only to take his money and run, he finds more than he bargained for as his former family and friends are enslaved at the hands of Gorm, his ruthless uncle. What follows is not only a bloody quest to free his people, but also a young man’s struggle to discover where he belongs in a rapidly changing world… and what awful sacrifices it will take to make a Prince into a King.

NORTHLANDERS has all the cool, modern sensibilities audiences have come to expect from Wood (DMZ, Demo, Supermarket) mixed with the bloody action of 300 and Gladiator. Joining Wood on this epic journey is outstanding newcomer artist Davide Gianfelice and acclaimed cover artist Massimo Carnevale (Y: THE LAST MAN).

Retailers please note: This issue will ship with two covers. For every 10 copies of the Standard Edition (with a cover by Massimo Carnevale), retailers may order one copy of the Variant Edition (with a cover by Adam Kubert). Please see the Previews Order Form for more information.

On sale December 5 • 32 pg, FC, $2.99 US • MATURE READERS”

So, as it was sold, “NORTHLANDERS tells the epic tale of Sven” (but the actual series was a set of disconnected stories), an “epic journey” of revenge and “a bloody quest to free his people” (from your review, it wasn’t), and its main promise is “the bloody action of 300 and Gladiator”…

Dunno how many prospective readers fled away from what looked like a work-for-hire potboiler and never looked back, but I don’t think this can have helped the series’s sales and lifetime! Oh well, I guess Brian Wood could always pull a Garth Ennis and publish new standalone stories somewhere else? Meanwhile, I’ll look for some of the trades…

(Disclaimer: excerpt © DC/Vertigo, quoted under Fair Use for educational purposes.)

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