Axel-In-Charge: "Secret Wars" Jam Session Talking "A-Force," "Ultimate End" and More
Every day this month, I will be examining the first pages of random comics. Today’s page is from Sandman Mystery Theatre #66, which was published by DC/Vertigo and is cover dated October 1998. Enjoy!
This particular issue is written by Steven Seagle, drawn by Guy Davis, colored by David Hornung, separated by Jamison, and lettered by John Costanza. It’s “Act Two of Four” of “The Goblin” story arc.
Davis, you’ll note, gives us a classic nine-panel grid set-up. It works well here because of the progression of the scene, from a young boy in his bed, sleepwalking out of his house to the edge of a cliff, over which he falls. We then get the transition from the dream world to the real world, and on the next page, we of course find out that the boy is actually a man (Wesley Dodds, the star of the comic) and that he’s actually been thrown off a roof. Davis shows this very well in the bottom row – the bird begins to get fuzzy in the first panel; the bird is very fuzzy in the second panel and the colors are beginning to shift from the gray of the dream to the larger palette of the “real” world; in the final panel, the bird has been replaced by the goblin, who is raising his arms in triumph.
Davis does a good job in the middle row, too, as we get a sense of “zooming in” on the sleeping boy (the dreaming Wesley) as he approaches the cliff. Good artists know how to do this well – it gives the static medium of comics a sense of motion, and Davis is, after all, a good artist.
Seagle honestly doesn’t need to write anything on this page, but he gives us a piece of doggerel rhyme that basically tells us exactly what we’re seeing in the pictures. The only effective bit of writing is the repetition of the last line, “He prayed to wake and find it dreamed,” because as we can figure out from the final two panels (and which is confirmed on the following page), Wesley might have woken up, but he’s in the same situation as the boy in the dream. That can’t be good.
While the first page of SMT #66 doesn’t tell us anything about the story itself, it’s still an effective first page. Seagle’s rhyme, I suppose, heightens the slightly surreal atmosphere depicted in the dream, and presumably we’re meant to be intrigued by the shift from the dream world to the real world and its similarities. It also ends with that intriguing panel of the man cheering on top of a building. Why is he doing that? Well, because he’s just chucked the hero off the roof. Why wouldn’t he be happy?
Next: Brian K. Vaughan surely knows how to write a first page, right?
Comics Should Be Good accepts review copies. Anything sent to us will (for better or for worse) end up reviewed on the blog. See where to send the review copies.