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Storytelling Engines

John Seavey’s Storytelling Engines: Marvel Saga

  • by Brian Cronin
  • Tuesday, February 19th, 2008 at 5:39 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Marvel Saga
(or “Night Of The Living Document”)
Despite what a lot of people might believe about comics fans, we do understand that the world […]

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John Seavey’s Storytelling Engines: Savage Sword of Conan

  • by Brian Cronin
  • Tuesday, February 12th, 2008 at 11:20 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Savage Sword of Conan
(or “Why, Yes, I Am About To Compare ‘Conan’ To ‘Mystery Science Theater 3000′”)
‘Savage Sword of Conan, Volume One’ represents […]

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John Seavey’s Storytelling Engines: Supergirl

  • by Brian Cronin
  • Wednesday, February 6th, 2008 at 9:30 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Supergirl
(or “Keeping the Important Flaws”)
One doesn’t generally think of early Silver Age stories as “character-driven”; during the era when Mort Weisinger edited the […]

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John Seavey’s Storytelling Engines: Savage Dragon

  • by Brian Cronin
  • Tuesday, January 29th, 2008 at 8:28 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Savage Dragon
(or “Working Without A Net”)
We’ve done a lot of discussing of storytelling engines in this column over the last year or so, […]

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John Seavey’s Storytelling Engines: Adam Strange

  • by Brian Cronin
  • Tuesday, January 22nd, 2008 at 11:48 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Adam Strange
(or “Perils Of The Shared Universe!”)
I’ve talked before in this series of columns on how linking different fictional characters in a shared […]

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John Seavey’s Storytelling Engines: World’s Finest

  • by Brian Cronin
  • Tuesday, January 15th, 2008 at 10:10 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: World’s Finest
(or “Oh, Look–Batman’s Got Super-Powers Again!”)
These days, it’s rather unromantically known as ‘Superman/Batman’, but ‘World’s Finest’ has been around for a long […]

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John Seavey’s Storytelling Engines: Daredevil

  • by Brian Cronin
  • Wednesday, January 2nd, 2008 at 3:20 PM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Daredevil
(or “One More Chance To Get It Right”)
Daredevil really does start with a great central concept. It’s important to remember that, as we […]

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John Seavey’s Storytelling Engines: Captain America

  • by Brian Cronin
  • Saturday, December 29th, 2007 at 7:15 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Captain America
(or “The Eternal Struggle”)
Captain America has had many storytelling engines over his long, long career as a super-hero. He’s been a soldier, […]

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John Seavey’s Storytelling Engines: Super-Villain Team-Up

  • by Brian Cronin
  • Wednesday, December 19th, 2007 at 5:30 PM EST

Here’s the latest Storytelling Engine from John Seavey. This is the one-year anniversary of this feature! Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Super-Villain Team-Up
(or “Seeing The Forest For The Tree”)
‘Super-Villain Team-Up’ is one of those series that […]

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John Seavey’s Storytelling Engines: Punisher

  • by Brian Cronin
  • Wednesday, December 12th, 2007 at 1:01 PM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Punisher
(or “Loading Up Some More Railing Fodder”)
When the Punisher first showed up in 1974, it was as part of a whole raft of […]

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John Seavey’s Storytelling Engines: Wonder Woman

  • by Brian Cronin
  • Wednesday, December 5th, 2007 at 9:02 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Wonder Woman
(or “Why? Because Bob Kanigher, That’s Why!”)
And a tip of the hat to Chris Sims for the subtitle…
Reading Silver Age Wonder Woman […]

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John Seavey’s Storytelling Engines: Dazzler

  • by Brian Cronin
  • Tuesday, November 27th, 2007 at 8:26 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Dazzler
(or “A New Lens To View An Old Idea”)
If the storytelling engine for ‘Dazzler’ doesn’t automatically seem familiar to most comics fans […]

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John Seavey’s Storytelling Engines: Nova

  • by Brian Cronin
  • Tuesday, November 20th, 2007 at 2:50 PM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Nova
(or “An Idea Ahead Of Its Time”)
One of the fundamental points I introduced right at the beginning of the ‘Storytelling Engines’ series, […]

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John Seavey’s Storytelling Engines: The Atom

  • by Brian Cronin
  • Wednesday, November 14th, 2007 at 9:43 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: The Atom
(or “‘Fate of the Flattened-Out Atom’?”)
I’ve previously discussed in these pages how the popularity of science-fiction in the 1950s brought about […]

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John Seavey’s Storytelling Engines: Hawkman

  • by Brian Cronin
  • Tuesday, November 6th, 2007 at 9:18 AM EST

Here’s the latest Storytelling Engine from John Seavey. Click here to read John’s description of what a Storytelling Engine IS, anyways. Check out more of them at his blog, Fraggmented.
Storytelling Engines: Hawkman
(or “World-Building”)
When ‘Hawkman’ moved from the Golden Age of Comics to the Silver Age, it brought with it a peculiarity of the […]

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