Masi Oka to Return as Hiro For "Heroes Reborn"
Every day this year, I will be examining the artwork on a single comic book story. Today’s artist is Mark Texeira, and the issues are Jonah Hex #89 and Hex #14, both of which were published by DC and are cover dated February 1985 and October 1986, respectively. Enjoy!
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Infinity Inc. #34-44 (DC) by Roy Thomas, Dann Thomas, Todd McFarlane (#34-37), Martin King (#38), Michael Bair (#39), Vince Argondezzi (#40-44), Tony DeZuniga (#34-42, 44), Pablo Marcos (#39), Danny Bulanadi (#40), Al Vey (#42), Rodin Rodriguez (#43), Alfredo Alcala (#43) Liz Bérubé (#34, 38, 41, 43-44), Carl Gafford (#35-37, 40), Anthony Tollin (#39), Shelley Eiber (#42), David C. Weiss (#34-39), Agustin Mas (#39-40), Jean Simek (#41-44)
It’s a little hard to sum up my opinion on the 1987 issues of Infinity Inc., because it was an unsteady series at that time, varying in quality not only from issue to issue but often from scene to scene. It was more interested in the personal dramas of its cast than the flash and flair of superpowered action, yet the action sequences were more reliably entertaining than the more grounded character work. Then again, all the strongest moments center on the characters’ emotional lives, but so do the weakest ones, with the fight scenes falling somewhere in between. This gives the comic a strange lack of identity; is it compelling teenage drama or lame teenage melodrama, a fun superhero adventure or a dull superhero business meeting? With 27 story pages per issue (on average…sometimes 26 or 28) Infinity Inc. has room to be all of those things and more, but it’s never any one thing for long enough to get the reader fully, unwaveringly invested. This is frustrating to a degree, but also appropriate, because as a team Infinity, Inc. is a fairly disjointed, non-unified group. They have wildly different priorities and opinions on how to operate, and they pretty much never do anything as a full team, splintering instead into smaller units for each new mission/threat. So the book’s somewhat chaotic voice fits nicely with the team’s mismatched energy, and may even be an intentional aspect of the storytelling for that reason. Which is all well and good, but doesn’t make it any easier to know precisely how I feel about these issues as a group. Continue Reading »
Every day this year, I will be examining the artwork on a single comic book story. Today’s artist is Todd McFarlane, and the issue is Detective Comics #576, which was published by DC and is cover dated July 1987. Enjoy!
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A column in which Matt Derman (Comics Matter) reads & reviews comics from 1987, because that’s the year he was born.
Hawkman #11-17 (DC) by Dan Mishkin, Richard Howell (#11-16), Ed Hannigan (#17), Carlos Garzon (#11-16), Don Heck (#17), Michelle Wolfman, and Agustin Mas
Despite his old-school style, Hawkman has never been my thing. Whenever I encountered him as a guest star or in the pages of a team book, he seemed overly serious in his personality and approach to crime-fighting, which didn’t quite fit with the way he looked or the little bit I knew about his backstory. A shirtless alien with detachable bird wings ought to have a sense of humor about himself, is what I’m saying, and as far as I could ever determine, Hawkman was missing that. And reading these old issues Hawkman the series hasn’t changed that perception of Hawkman the character in the slightest. But I mind him a great deal less now, mostly because of the awesomeness that is Hawkwoman. Without her presence, I think this run might’ve met my worst fears of being a dreary, heavy superhero melodrama. Instead, it’s a zany superhero adventure, still plenty melodramatic due to Hawkman’s slow and steady nervous breakdown, but with bursts of levity thanks to Hawkwoman’s high spirits and genuinely funny battle quips. They’re a strong duo, and even though only one of their names is on the covers, they share this comic equally, and without either of them it would be a highly imbalanced story. Not only does Hawkwoman provide the laughs, she is the voice of reason when Hawkman goes off the rails. She can play absurd to his straight man or calm to his crazy with equal skill, which is a dynamic that has a lot of room for all kinds of fun stuff to go down.
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